Posted June 20, 2017
altor31: Hi,
I could not post a pastebin or the full log on this forum.
Hereafter the relevant parts :
[i]ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib64/alsa-lib/libasound_module_pcm_pulse.so
E=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE
Desktop is 1920 x 1200 @ 60 Hz
GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 4164432
OpenGL:
Version: OpenGL 3.0 [3.0 Mesa 17.1.2]
Renderer: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 / 4.9.31, LLVM 4.0.0)
Vendor: X.Org
VRAM: 4067 MB
…
Setting maxVSyncInterval to 4
GL: Detected 4067 MB VRAM
Total system RAM: 7918 MiB
Initialize engine version: 4.7.0f1 (9c73fd3cda99)
FMOD failed to initialize ... Error initializing output device.
(Filename: Line: 241)
Begin MonoManager ReloadAssembly
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/MySql.Data.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/MySql.Data.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEICommon.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEICommon.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEIFormats.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEIFormats.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/GalaxyCSharp.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/GalaxyCSharp.dll into Unity Child Domain
- Completed reload, in 0.029 seconds
Default vsync count 1
requesting resize -1 x -1
Using native desktop resolution 1920 x 1200
Selecting FBConfig
GLX_FBCONFIG_ID=172
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=8
GLX_SAMPLE_BUFFERS_ARB=1
GLX_CONFIG_CAVEAT=NONE
requesting fullscreen 1920 x 1200 at 0 Hz
Desktop is 1920 x 1200 @ 60 Hz[/i]
Except the lines two last line, I don't see any issue.
How could i fix the requesting fullscreen parameter ?
Hello altor31! I could not post a pastebin or the full log on this forum.
Hereafter the relevant parts :
[i]ALSA lib dlmisc.c:254:(snd1_dlobj_cache_get) Cannot open shared library /usr/lib64/alsa-lib/libasound_module_pcm_pulse.so
E=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE
Desktop is 1920 x 1200 @ 60 Hz
GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: 4164432
OpenGL:
Version: OpenGL 3.0 [3.0 Mesa 17.1.2]
Renderer: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 / 4.9.31, LLVM 4.0.0)
Vendor: X.Org
VRAM: 4067 MB
…
Setting maxVSyncInterval to 4
GL: Detected 4067 MB VRAM
Total system RAM: 7918 MiB
Initialize engine version: 4.7.0f1 (9c73fd3cda99)
FMOD failed to initialize ... Error initializing output device.
(Filename: Line: 241)
Begin MonoManager ReloadAssembly
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/MySql.Data.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/MySql.Data.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEICommon.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEICommon.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEIFormats.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/OEIFormats.dll into Unity Child Domain
Platform assembly: /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/GalaxyCSharp.dll (this message is harmless)
Loading /mnt/hd/laurent/Divers/games/Pillars of Eternity/game/PillarsOfEternity_Data/Managed/GalaxyCSharp.dll into Unity Child Domain
- Completed reload, in 0.029 seconds
Default vsync count 1
requesting resize -1 x -1
Using native desktop resolution 1920 x 1200
Selecting FBConfig
GLX_FBCONFIG_ID=172
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=8
GLX_SAMPLE_BUFFERS_ARB=1
GLX_CONFIG_CAVEAT=NONE
requesting fullscreen 1920 x 1200 at 0 Hz
Desktop is 1920 x 1200 @ 60 Hz[/i]
Except the lines two last line, I don't see any issue.
How could i fix the requesting fullscreen parameter ?
I don't know a thing about Slackware, but I'll try to help you.
Do you have both ALSA and PulseAudio installed? You probably need to install the latest Mesa graphics drivers as well (17.0 or 17.1).
What filesystem is the /mnt/hd/ partition that you installed the game on?