Posted August 10, 2019
So here is how it works:
When I launch Pharaoh from Galaxy, nothing happens. When I go to task manager there's pharaoh.exe process. I close it. Then I click "play" in galaxy again. Now it runs. It works like that each time.
However, after I do the above, rundll32 process starts to occupy all the cpu that's left from other programs, so the cpu sits at 100%. Then it takes a breather for 2 seconds. Then it's 100% again. And so on.
EDIT: it's actually rundll32.exe*32 that consumes CPU which appears after I try to run Pharaoh the first time, there's the normal rundll32 as well that consumes ~0 CPU. It seems the *32 version has to run before Pharaoh, that's why running Pharaoh the second time works. If I kill rundll32.exe*32 and try to run Pharaoh the game doesn't start again but rundll32.exe*32 reappears.
I haven't noticed much performance drop to be honest yet. But I hear my PC working top speed. It's probably unhealthy.
Anybody know how to fix this?
When I launch Pharaoh from Galaxy, nothing happens. When I go to task manager there's pharaoh.exe process. I close it. Then I click "play" in galaxy again. Now it runs. It works like that each time.
However, after I do the above, rundll32 process starts to occupy all the cpu that's left from other programs, so the cpu sits at 100%. Then it takes a breather for 2 seconds. Then it's 100% again. And so on.
EDIT: it's actually rundll32.exe*32 that consumes CPU which appears after I try to run Pharaoh the first time, there's the normal rundll32 as well that consumes ~0 CPU. It seems the *32 version has to run before Pharaoh, that's why running Pharaoh the second time works. If I kill rundll32.exe*32 and try to run Pharaoh the game doesn't start again but rundll32.exe*32 reappears.
I haven't noticed much performance drop to be honest yet. But I hear my PC working top speed. It's probably unhealthy.
Anybody know how to fix this?
Post edited August 10, 2019 by CaveSoundMaster
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