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Hi devs.

First and foremost - I really appreciate your effort to make game better. I liked Hard West quite a lot and I hope I will like Phantom Doctrine at least as much.

That being said, I had some issues during my first playthrough attempt. Others reported them before me, so I will not bore you with whole list, but I have one question - is somewhere available a roadmap of future fixes / improvements (even tenative)?

I would very much like to know, if (when) you plan to address gameplay and/or immersion breaking issues like for example MK Ultra facility (pay with time, heat and $$$ to interogate and kill captured agent - previously instant and free of charge) or deaf NPCs (unable to hear sound of breaking glass right next to them) and so on... and perhaps such roadmap would be interesting to other players as well.

Thanks.
avatar
gavin.cz: Hi devs.

First and foremost - I really appreciate your effort to make game better. I liked Hard West quite a lot and I hope I will like Phantom Doctrine at least as much.

That being said, I had some issues during my first playthrough attempt. Others reported them before me, so I will not bore you with whole list, but I have one question - is somewhere available a roadmap of future fixes / improvements (even tenative)?

I would very much like to know, if (when) you plan to address gameplay and/or immersion breaking issues like for example MK Ultra facility (pay with time, heat and $$$ to interogate and kill captured agent - previously instant and free of charge) or deaf NPCs (unable to hear sound of breaking glass right next to them) and so on... and perhaps such roadmap would be interesting to other players as well.

Thanks.
...and let's not forget the bizarre, unnecessary "feature" of magic auto-teleportation, and being able to instantly use anyone for a tactical mission...

Anyway...

I would also be interested in this; at the very least, I'd like to know if a) the many minor issues that stop this game from becoming awesome (it's still a great game, with many unique features which are really cool - it just needs that "little bit" more to make it really awesome), or b) mod support (so we can do whatever we want, especially important if a) doesn't eventuate).