Posted December 27, 2020
I have been enjoying "very happy" popularity from all three castes in my hometown Lubeck for as long as I can remember. Then, I started "optimizing" :D. Recently, I have noticed my popularity tanked. In the case of the poor I have somehow went from "very happy" to "annoyed" in a few short months. I would like your help analyzing why this happened.
I have three suspects, and I really hope it's not the third one:
1. Being too greedy and releasing only limited quantities to Lubeck market each week (to keep profits high).
2. Winter, where I was not able to provide needed amounts of staples and city was experiencing shortages.
3. Selling goods through administrator somehow does not count for popularity?
Ad 1: I used to sell beer above 45, meat above 1400, grain above 120. Then I realized I probably don't have to supply ~80% of city's consumption, I might rake up enough "popularity" points by selling say ~20% of weekly consumption, as long as city does not have shortages. So I bumped the min sell prices to 50/1600/130. Was this what caused my downfall, or is this a reasonable strategy?
Ad 2: I did not stockpile enough beer and grain before winter. The prices then jumped above my max buy price in my beer/grain towns, so I did not bring any to Lubeck. Obviously this was a popularity hit, but I wonder what you do in winter. Do you ignore winter and take the popularity hit and then just recover from it in the spring...or do you manually re-calibrate the buy prices in the fall to make sure you don't have shortages throughout winter?
Ad 3: Does the game care who sells goods to the city (captain, administrator, you manually)? I have a sneaking suspicion that my troubles started when I started relying exclusively on Lubeck administrator to sell my goods (that bastard also pays himself lofty 107 gold per day!). I figured I never want the captains to sell the goods to the town directly because they need to eventually leave and might not get the best price (or haul the goods back). If I dump everything to the warehouse, the administrator can sell it 3/7/26 days later for a guaranteed price. If the administrator is not bugged, that is. Anyone had issues with the administrator?
I have three suspects, and I really hope it's not the third one:
1. Being too greedy and releasing only limited quantities to Lubeck market each week (to keep profits high).
2. Winter, where I was not able to provide needed amounts of staples and city was experiencing shortages.
3. Selling goods through administrator somehow does not count for popularity?
Ad 1: I used to sell beer above 45, meat above 1400, grain above 120. Then I realized I probably don't have to supply ~80% of city's consumption, I might rake up enough "popularity" points by selling say ~20% of weekly consumption, as long as city does not have shortages. So I bumped the min sell prices to 50/1600/130. Was this what caused my downfall, or is this a reasonable strategy?
Ad 2: I did not stockpile enough beer and grain before winter. The prices then jumped above my max buy price in my beer/grain towns, so I did not bring any to Lubeck. Obviously this was a popularity hit, but I wonder what you do in winter. Do you ignore winter and take the popularity hit and then just recover from it in the spring...or do you manually re-calibrate the buy prices in the fall to make sure you don't have shortages throughout winter?
Ad 3: Does the game care who sells goods to the city (captain, administrator, you manually)? I have a sneaking suspicion that my troubles started when I started relying exclusively on Lubeck administrator to sell my goods (that bastard also pays himself lofty 107 gold per day!). I figured I never want the captains to sell the goods to the town directly because they need to eventually leave and might not get the best price (or haul the goods back). If I dump everything to the warehouse, the administrator can sell it 3/7/26 days later for a guaranteed price. If the administrator is not bugged, that is. Anyone had issues with the administrator?