Posted September 24, 2021
I've noticed two things that, while not game-breaking, are quite annoying. And one thing that is game breaking, but if you need to know about it ahead of time you can prevent it.
1) There seems to be an issue when characters attempt to cast a melee touch spell (spells like Cure x Wounds and Harm), where they ready the spell, but don;t actually cast it, even when in range. This is almost never an issue for enemies, I've only seen one enemy do this. Its usually my healers that ready the spell, and then need to cast it on their next turn (at least the slot isn't wasted).
2) Every now and then, I notice that the Quicksave and Autosave features don't fully save the game. Manually saving still works, and exiting and restarting the game seems to fix the issue.
3) Apparently, if you kill a certain party member after freeing Drezen in one of the houses, looting this party member's neck slot causes the game to load slowly whenevr transitioning into a new area, and even after reaching 100%, it doesn't actually load in. I say "apparently," because I read on another forum that not taking that piece of loot stops the bug from appearing, but I didn't know that until it was too late, as I had no saves that I hadn't already looted the item on, and needed to start the game over.
Otherwise, so far so good.
1) There seems to be an issue when characters attempt to cast a melee touch spell (spells like Cure x Wounds and Harm), where they ready the spell, but don;t actually cast it, even when in range. This is almost never an issue for enemies, I've only seen one enemy do this. Its usually my healers that ready the spell, and then need to cast it on their next turn (at least the slot isn't wasted).
2) Every now and then, I notice that the Quicksave and Autosave features don't fully save the game. Manually saving still works, and exiting and restarting the game seems to fix the issue.
3) Apparently, if you kill a certain party member after freeing Drezen in one of the houses, looting this party member's neck slot causes the game to load slowly whenevr transitioning into a new area, and even after reaching 100%, it doesn't actually load in. I say "apparently," because I read on another forum that not taking that piece of loot stops the bug from appearing, but I didn't know that until it was too late, as I had no saves that I hadn't already looted the item on, and needed to start the game over.
Otherwise, so far so good.
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