Posted June 13, 2021
I stopped playing this game late last year and never had any problem with crashes, but now I'm constantly getting crashes to desktop. The amount of time between crashes is random, sometimes it is immediately on loading, other times it could be in the middle of loading (loading the same file again doesn't necessarily repeat a crash), or it could be fine for 20 minutes or so.
I've tried changing the video drivers, switching between different versions (I have 2.1.5D & 2.1.7B), running as administrator, setting the cloth physics on low but to no effect (I always run borderless full screen by default which I heard could be a possible problem).
Some people talk about overclocking being an issue but I never had this problem playing Pathfinder last year. I ran a full Memtest86+ test that passed all 4 tests over several hours with no issues (I haven't completely dismissed the possibility that my overclocked machine is starting to fail after nearly a decade of service, but I would rather look at other possibilities first).
My thought is that perhaps having multiple unity based games installed might be a problem (I have Solasta & the Xenonauts 2 closed beta installed which are both unity based).
I've attached an image of the error as reported in Windows, though of course there is a more detailed log that is created as well.
I tried unregistering the DINPUT8.dll file, which I thought seemed to help, but it still crashes and creates an error log, though without the reference to DINPUT8.DLL.
I've tried changing the video drivers, switching between different versions (I have 2.1.5D & 2.1.7B), running as administrator, setting the cloth physics on low but to no effect (I always run borderless full screen by default which I heard could be a possible problem).
Some people talk about overclocking being an issue but I never had this problem playing Pathfinder last year. I ran a full Memtest86+ test that passed all 4 tests over several hours with no issues (I haven't completely dismissed the possibility that my overclocked machine is starting to fail after nearly a decade of service, but I would rather look at other possibilities first).
My thought is that perhaps having multiple unity based games installed might be a problem (I have Solasta & the Xenonauts 2 closed beta installed which are both unity based).
I've attached an image of the error as reported in Windows, though of course there is a more detailed log that is created as well.
I tried unregistering the DINPUT8.dll file, which I thought seemed to help, but it still crashes and creates an error log, though without the reference to DINPUT8.DLL.
Post edited June 13, 2021 by MJim
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