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Just got to level 3 and when using Lay on Hands I got rolls of 1 hp healing. Same problem seems to be the case with channeling positive energy. I doubt the game gets the dice right - 1d6 for levels 1-2, 2d6 for levels 3-4, 3d6 for levels 5-6, etc. - and it get's even worse with magic items that increase either healing or numbers of charges - in another campaign i got the ring that should increase the number of channelings by 2 but it did double them instead.

I really enjoy the game and had no problems with balancing but there are some other bugs that are quite annoying.
It's 1d6 for every 2 paladin levels with lay on hands,so level 2-3 is 1d6, 4-5 is 2d6, 6-7 3d6...

The increased number of chanellings may be because of the stacking bug, was it with patch 1.0.6?
Post edited October 08, 2018 by Gloranor