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The past week or so (seems like it started with 1.2.2 but can't confirm) I've had the game graphics lock up about 30% of the time I hit 'I' key to pull up the inventory. The rest of the game engine continues to function: I can hear the music, I can mouse click on spots on the screen and I can hear the party moving around, etc., but the game is frozen graphically.

I've examined the output_log.txt file and noticed the below errors being listed, apparently whenever this happens - anyone experience this before or have some idea what's causing this?

D3D11: Failed to create RenderTexture (640 x 480 fmt 19 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (640 x 480 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (640 x 480 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (640 x 480 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (640 x 480 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)

d3d11: failed to create staging 2D texture w=320 h=240 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=160 h=120 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=80 h=60 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=40 h=30 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=20 h=15 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=10 h=7 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=5 h=3 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=2 h=1 d3dfmt=28 [887a0005]
d3d11: failed to create staging 2D texture w=1 h=1 d3dfmt=28 [887a0005]
d3d11: failed to create 2D texture id=12572 width=1024 height=1024 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 367)

d3d11: failed to create 2D texture shader resource view id=12572 [D3D error was 80070057]

(Filename: Line: 386)

D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)

D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005

(Filename: Line: 240)
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This is an older bug than 2.2. I had it in 1.9, albeit rarely.

In my case, it would start from manually spinning the character models.