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Hi. My game worked perfectly until mission 4, the one with canyon. It always crashes there when I want to pass an arch befor a river/lake, don't know for sure. Any solution for this? I tried to change different settings in olcfg, on video and souds, but none seems to work. Thanks
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That's a pretty strange issue. Maybe it's only a corrupt file. Have you tried downlaoding and installing for a second time?
I had the same issue until i turn on the vsync on nvidia control panel.Don't know why but this solves the crashes in this level,for me.
Unfortunately none of the 2 proposed solutions worked. I also activated vsync and reinstalled the game with no luck. Thanks guys for the reply :)
Can you tell us a little about your hardware and OS? Maybe there's a hidden clue! :)
Intel Core i5-2500k, 8 GB Ram, Samsung 500GB SSD, Gigabyte GTX, 560Ti, Windows 8.1 64 bits.
It really feels like a corupt file type bug, but it should've been fix when I reinstalled the game, or maybe there is a cinematic there and that causes the crash..I don't know
Had the same problem, turning on vsync did not help.
But then I went to the outlaw configuration screen ..it's labeled olcfg in your Outlaws folder....and tried 3dFX glide settings instead of Direct3D and the problem was solved.
My own guess Is it's a issue involving the water graphic sprites and Direct 3D,since it's only when you get close to the water that the game crashed with Direct 3D.
BTW you will have the same problem in any level where there is running water (a stream, a lake,a river). So plan on Using 3dFX for the game.
hey, I had the same issue, just want to confirm switching to NGlide worked :)
Definelty a problem with the running water graphics and Direct3D. Just for fun tried running it with direct 3D in the CLiff Dwelling level,and,just like in the canyon,when I got close to the running water the game crashed. Switched to 3DfX GLide,no problem.
I have the same problem.