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I'm running into an odd issue. During dialogs (I have not tried playing beyond the beginning, because of this) I will get either skips in the conversation or long pauses at the end of statements.

My first instinct was to check the processor affinity for the game process, but I found it was already restricted to a single core.

I've no idea what else I can do. Quad core AMD with an nvidia 460. Windows 7 64-bit.

Here's a video exhibiting the problem. Apologies for the audio, FRAPs was not able to record it for some reason, so I had to use an external microphone - but at least you can hear when I press keys!
Post edited May 03, 2013 by draeath
4 days and not a word?
Hello,

I am still unable to play because of this. I'm beginning to feel like I wasted my money.
Do you use an external sound card? Reverting to onboard audio helped me in the past with some other old games (including Omikron's GOG version before the hotfix) which disagree with my sound card, and caused issues including sound skipping during dialogs and cutscenes.

Fat chance this will help, but nothing else comes to my mind.
avatar
draeath: I am still unable to play because of this. I'm beginning to feel like I wasted my money.
If 502's solution doesn't work then contact support.
I don't have an "internal" sound card, I have my PCI soundcard and my studio audio interface, but the latter is always off if I'm not using it.

This card is all hardware, though - proper hardware ADCs and such. You can even boot DOS, set up your environment variables to point to it, and drive it like an SB16 :)

I'll have to contact support then.

EDIT: I cannot submit the support request. Even though I have filled out the information, I receive "DxDiag / System profile is required" when I try to submit. - I was able to proceed but had to attach a dummy dxdiag report as I am not at the computer in question.
Post edited June 18, 2013 by draeath