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Why o' why do some devs just ignore key rebinding and make you use keys that aren't comfortable to use? Apparently this is one of those games, marvellous!

I HATE using the stupid WASD layout preferring the ARROW KEYS, except the arrow keys in this game work, but not how you want as RIGHT/LEFT just TURN RIGHT/LEFT and do not STRAFE as most people would like yet the AD keys in the WASD layout DO STRAFE so why the hell don't RIGHT/LEFT ARROW KEYS STRAFE??? Just DUMB!!! So after reading that bit of info on the steam forums how do people feel about not being able to rebind keys?

Hope this gets fixed as currently I won't buy it like it is, key rebinding in games that use keys should be mandatory, how long have games that can be controlled by keyboard been around and devs still can't add this basic feature?

Wonder if this because this is a console port, even though there is no console version YET at launch it doesn't mean they haven't been developing for consoles so PC got the dumb console port complete with no key rebinding, makes you wonder!!
Probably done because they didn't wanted to spend any time on it with limited budget for only 5 keys in total.
It sucks. What you could do is using AutoHotKey or something similar.
It sucks that some developers think every PC gamer uses a stupid gamepad to play games and never think about mouse/keyboard bindings!!
Why not just use something like a G13 and use its software to bind keys how you like? I haven't use a regular keyboard for gaming in years.
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WebJunkie: Wonder if this because this is a console port, even though there is no console version YET at launch it doesn't mean they haven't been developing for consoles so PC got the dumb console port complete with no key rebinding, makes you wonder!!
I highly doubt this was developed at all for consoles, aside from maybe a quick test or two to see how viable it will be to port it over. IIRC Myst 5 didn't support custom keybinds either. It's just an artifact of their priorities when developing the game.

I do feel that they should add it in, but in the meantime you can mess around in Autohotkey. It's fairly simple once you get the hang of it and I have one always running on my computer to fix some annoyances developers didn't allow you to change in-game. Just for an example, here is one you could use here:

#IfWinActive ahk_exe [path to Obduction-Win64-Shipping.exe]

Up::w

Down::s

etc.

Hope this helps. Took me ages to figure out how to do simple key replacements in AHK. Also, if you do this make sure to put in the path to "Obduction-Win64-Shipping.exe" under Obduction/Binaries/Win64. That is the exe that actually runs the game.
Post edited August 29, 2016 by OCD_Monkey
I shouldn't have to mess about with 3rd party utilities to be honest, it should be done in the game! I actually have a G15 keyboard, but again, shouldn't have to be relying on 3rd party utilities, but thanks for those suggestions peeps!

Still have to decide to buy it though, so all key binding issues are moot at this point for me, but let's see what gets thrown up in a sale and if any patches get released.
Totally agree with WebJunkie here.
I am a lefty, and i use the mouse with the left hand, while resting my right hand on the cursor keys or number pad.

I was intrigued in this game, and perused GOG forum, Steam forum, review sites about the technical state of the game a few days after release. Noticed the mention of these silly cursor key bindings (camera turn instead of strafe), but no mention whether those issues are fixed by now or not. Well, considering that most of the game entails running around and looking at things a lot, i am now much less interested in getting Obduction until i get confirmation about this control issue being fixed...
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elgonzo: Totally agree with WebJunkie here.
I am a lefty, and i use the mouse with the left hand, while resting my right hand on the cursor keys or number pad.

I was intrigued in this game, and perused GOG forum, Steam forum, review sites about the technical state of the game a few days after release. Noticed the mention of these silly cursor key bindings (camera turn instead of strafe), but no mention whether those issues are fixed by now or not. Well, considering that most of the game entails running around and looking at things a lot, i am now much less interested in getting Obduction until i get confirmation about this control issue being fixed...
You know about keyboards for left handed people?
Well, I might be totally wrong, but it seems as if - at least for you - the issue could be easily fixed?
It is unfortunate that Obduction didn't ship with key re-mapping in game. Hopefully that will be in a future update.

However, there is a way to change the key mappings now by editing a text file.
Take a look at what I posted on the Cyan forums at:
forums.cyan.com/viewtopic.php?f=131&t=1272


--Chogon
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elgonzo: Totally agree with WebJunkie here.
I am a lefty, and i use the mouse with the left hand, while resting my right hand on the cursor keys or number pad.

I was intrigued in this game, and perused GOG forum, Steam forum, review sites about the technical state of the game a few days after release. Noticed the mention of these silly cursor key bindings (camera turn instead of strafe), but no mention whether those issues are fixed by now or not. Well, considering that most of the game entails running around and looking at things a lot, i am now much less interested in getting Obduction until i get confirmation about this control issue being fixed...
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zerebrush: You know about keyboards for left handed people?
Well, I might be totally wrong, but it seems as if - at least for you - the issue could be easily fixed?
Silly you... i am not sure whether you are serious or making a joke :)

I know these funny keyboards, but they don't really solve anything (at least anything i am aware of imo, -- they are novelty items). Whether you are a lefty or a 'righty' -- you always want to have the keyboard hand on the end of the keyboard that is opposite to where the mouse is, so that the hands are not close to each other. Now imagine mouse being on the left side, and having the other hand (the right hand) on the very left side of this silly lefty keyboard. Try to visualize this...

By the way, the problem can be easily fixed (for me and other people) just by providing key rebinding. It's not exactly rocket science, you know...
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Chogon: It is unfortunate that Obduction didn't ship with key re-mapping in game. Hopefully that will be in a future update.

However, there is a way to change the key mappings now by editing a text file.
Take a look at what I posted on the Cyan forums at:
forums.cyan.com/viewtopic.php?f=131&t=1272

--Chogon
Good to know. Thanks for providing the link to the Cyan forum thread here :)
Also, i am glad to see that Cyan cares and informs instead of leaving it to unpaid customers/volunteers to uncover and document such INI settings...