Quasebarth: AMD might not be aware of the problem unless Hello Games tells them. There was a pretty good and fast support when the game launched, but after the hype ... I am not sure how this works, but with more than 80% of all graphics cards being none AMD and how many of them still play No Man's Sky? I think the user base is just too small to be recognised, despite even getting an immediate hotfix for such minor, although very annoying, graphic glitch. There seem to be more important fixes needed after the Atlas-update if I look through the Steam forum. Hopefully this graphic bug will finally get on the agenda as well!
waltc: That's ridiculous...;) Where did you get the loony idea that AMD GPU users were "Too small" to be recognized? Who told you that, nVidia?...;) FYI, I've used nothing but AMD/ATI since 2002, I own more than 350 games with all currently installed, btw, and some date back 30 years. Guess how many don't run? 0. Just FYI, you might also like to know that all Sony Consoles starting with the PS4 and all XbOnes *also* run nothing but AMD cpus and AMD gpus. I'm guessing you probably did not know that. BTW, the console GPUs are all based on discrete PC GPU designs from AMD. Learning is a wonderful thing...;) So are AMD GPUs--I love my RX-480.
There is a spot in all AMD drivers where users can report problems with specific games--everyone who has an AMD GPU should know where it is.
What's wrong with you, stood up on the wrong foot? Intel and nVidia graphics certainly make up 80% of the relevant gaming graphic cards market share (see attached Steam statistic). Having the console GPU on the AMD-side certainly does not help the PC when it comes to driver updates or individual optimisations. At least not in case of No Man's Sky. The GeForce 6800GT (paired with an Athlon XP 2500+) was my last nVidia card and my last Intel CPU was an even more ancient Pentium@166 MHz (with an Riva TNT and 3DFX Voodoo at its side). Cannot be arsed to look when they were state-of-the-art. Ever since then I had complete AMD systems, so don't tell me about hardware history pal. ;-)
It is not my job to hunt and report bugs to AMD and keep track of their repair. Sorry, but I paid 650 € for my graphic card and 60 € for the game, so I might be a bit spoiled when it comes to service that I expect! I usually submit an error once or twice, but this graphic glitch we are looking at in this thread is here for over half a year. Nothing happens and nothing probably will ...
Back on topic:
If you are using No Man's Sky with GOG Galaxy you can opt in the experimental beta branch by using the password: 3xperimental.
I am currently running beta v1.31, but the graphic bug is still the same as expected. Imho it's a AMD problem and they don't seem to fix it anytime.
Some more gameplay oriented problems have been fixed in the beta, like for example that you could not progress in the base building quest line. Still there are many gameplay bugs that have not been fixed yet, like the permanent question mark for discoveries and the alien language that cannot be read, even though you already learned a lot of vocabulary. Some of these bugs maybe related to using an old save game, not starting a new game though.