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notepad: Yeah. I wish too they would add either an audio cue or switch to contrasting colors. Right now with the wheel being white and off-white, it is hard for my old eyes to distinguish if anything is happening.
To be honest, this game is really hard on the eyes. I mean it looks nice but it's too vibrant. If I play this with tired eyes (which you shouldn't) I'd go blind lol.
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notepad: Yeah. I wish too they would add either an audio cue or switch to contrasting colors. Right now with the wheel being white and off-white, it is hard for my old eyes to distinguish if anything is happening.
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JesperU: To be honest, this game is really hard on the eyes. I mean it looks nice but it's too vibrant. If I play this with tired eyes (which you shouldn't) I'd go blind lol.
Yea there is to much blurring or depth of field. Hopefully something like sweetfx can reduce it.
Post edited August 12, 2016 by NasherUK
The settings are a bit touchy. Affecting the framerates randomly. Had a lot of stuttering. I just increased the process priority setting to High and the stuttering went away. Weird. I have an i7, and a 980ti. I don't see why it should stutter at all. Poor coding maybe.
It runs better in boarderless window as well.

i also noticed full screen keeps using 60hz instead of 144 :/
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NasherUK: Yea there is to much blurring or depth of field. Hopefully something like sweetfx can reduce it.
Or, even better: THE DEVELOPERS THEMSELVES! *sigh* This is why we shouldn't pre-order. But I got caught up in the hype. Hell, I was ran over by the hype train.
Well, other than that the game looks good. You wouldn't think the terrain is all procedural, it has a lot of detail.