Posted February 27, 2023
I don't know if anyone has thought about this question:
Paladin was originally a subclass of fighter, which is regarded as a warriors, but the actual setting is more like a mixture of priest and fighter; the basic settings of monk (ab, Hit point dice, etc.) are regarded as priest, but the actual setting is more than paladin is more like a warrior: the abilities are all specialized for melee combat and without any divine spells.
That is to say, paladins are considered warriors, but they are set like spellcasters; monks are considered priests, but they are set as pure melee guys. This should not be right.
Paladins should be melee warriors, and monks should be more melee priests at most, so the logic makes more sense.
Paladin was originally a subclass of fighter, which is regarded as a warriors, but the actual setting is more like a mixture of priest and fighter; the basic settings of monk (ab, Hit point dice, etc.) are regarded as priest, but the actual setting is more than paladin is more like a warrior: the abilities are all specialized for melee combat and without any divine spells.
That is to say, paladins are considered warriors, but they are set like spellcasters; monks are considered priests, but they are set as pure melee guys. This should not be right.
Paladins should be melee warriors, and monks should be more melee priests at most, so the logic makes more sense.