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Hey all, interesting problem here. In multiple games now I've had the same issue- each time my hireling dies, he won't rejoin my party, giving the response as if he belonged to someone else. I've saved the game in the temple after he does that, reloaded & get the same response. I've been through a number of online searches & support forums (including this one) & so far no joy. Any suggestions?
This question / problem has been solved by DeMignonimage
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Ronin13: Hey all, interesting problem here. In multiple games now I've had the same issue- each time my hireling dies, he won't rejoin my party, giving the response as if he belonged to someone else. I've saved the game in the temple after he does that, reloaded & get the same response. I've been through a number of online searches & support forums (including this one) & so far no joy. Any suggestions?
I may have found a solution:
The henchmen are scripted to be dismissed by the conversation dialogue. When they are not dismissed through conversation, it can cause problems, e.g. they give you the line that they are working for someone else. This can be fixed by using console commands to reset their NW_L_HENHIRED variable.

What you need to do:
- Before doing anything else, be sure to make a backup save (new save, not a quicksave). This will give you a save to go back to if something goes wrong.
- Now drop the contract they gave you (the item they gave you when you hired them). You'll get a new one when you rehire them.
- Go into regular "talk-mode" and type the following console commands:
(make sure you type the following carefully. It's case-sensitive)

To start debug mode you would type:
##DebugMode 1

Then type this to reset the henchman:
##dm_setvarint NW_L_HENHIRED FALSE
target hechman,

and turn off debugmode:
##DebugMode 0

You should be able to rehire the henchman now.
Post edited November 07, 2013 by DeMignon
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Ronin13: Hey all, interesting problem here. In multiple games now I've had the same issue- each time my hireling dies, he won't rejoin my party, giving the response as if he belonged to someone else. I've saved the game in the temple after he does that, reloaded & get the same response. I've been through a number of online searches & support forums (including this one) & so far no joy. Any suggestions?
avatar
DeMignon: I may have found a solution:
The henchmen are scripted to be dismissed by the conversation dialogue. When they are not dismissed through conversation, it can cause problems, e.g. they give you the line that they are working for someone else. This can be fixed by using console commands to reset their NW_L_HENHIRED variable.

What you need to do:
- Before doing anything else, be sure to make a backup save (new save, not a quicksave). This will give you a save to go back to if something goes wrong.
- Now drop the contract they gave you (the item they gave you when you hired them). You'll get a new one when you rehire them.
- Go into regular "talk-mode" and type the following console commands:
(make sure you type the following carefully. It's case-sensitive)

To start debug mode you would type:
##DebugMode 1

Then type this to reset the henchman:
##dm_setvarint NW_L_HENHIRED FALSE
target hechman,

and turn off debugmode:
##DebugMode 0

You should be able to rehire the henchman now.
(Facepalm)

Guh. Old age strikes again. The problem was the interface between the mouse/keyboard & the computer. I forgot that while you can drop your hireling's token while they're with you (I'm anal about weight & inventory space) if they *die* then you must have that token on you. But I didn't remember that until your post DeMignon, so you still get all the credit!
;-D I'm glad, I was at least of some help.