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Hi,

I bought this game considering tags and cheap price (thanks GOG), but I'm a bit disappointed by how it is in the current release.

There is too much micromanagement, I know resurrected dead are well known to be stupid, but in the movies and TV shows, they are millions ! We have to constantly grab one and move it sluggishly to where we want it to be.
It would be great to be able to assign them task/mission/path : protect the castle, gather resources, patrol here or there, etc

We don't get enough mana to face hundreds of foes coming at us, leading to quick defeat, which may generate boreness and make players find more fun game to play with.
These foes come too quickly and too numerous regardless of what we've got.

As seen in many games, intro is always displayed, very annoying ! Better to keep a flag "intro seen" and set it once then check to play or not the intro, not always.
There is quite lack of guidance at first, intro then... we have to create a profile, some players less familiar with such process may feel abandoned, some help there could be a nice and welcomed improvement.

Finally, more exploration as it is could be great, maybe by making foes less aggressive in a way or another, or having some kind of button "I want to explore so let me explore and leave me alone".

EDIT: with the latest update, it looks like we've got smarter dead with the brain thingy in the lair which allow them to "stand still" or "explore", it's a start, hope it can offer more actions soon. Also, foes comes a lot less aggressively at first but if their lairs are not quickly destroyed, we're overwhelmed by monsters and a few poor fresh untrained and still sleepy undeads are not enough to survive a long time.

Regards.
Post edited July 22, 2022 by JusTiCe8