Posted February 01, 2011
Hi all,
It's been a while since I've played a Might&Magic game, but I remember really enjoying MM4 and 5 back in the day.
I was wondering if anyone had any suggestions for a custom party for M&M3? I've read over the faqs, shrine fan site, and cluebook that are out there on the net, but, I thought I'd get some ideas here too.
Just for starters, I was thinking about the following party:
Barbarian (maybe knight or a slim chance of a paladin)
Ranger
Ninja
Cleric
Sorcerer
Sorcerer
I figure this covers all three schools of magic, thieving skills, and provides reasonable fighting power. Might be rough going at first, but I went for two sorcerers because I remember various late game sorc spells being pretty brutal...implosion for example. I was thinking I could round out the party with "warrior" type hirelings later on (or maybe early on when the going is rough) to further balance it out.
I could be all wrong on this, so I'd be grateful for some comments or advice!
It's been a while since I've played a Might&Magic game, but I remember really enjoying MM4 and 5 back in the day.
I was wondering if anyone had any suggestions for a custom party for M&M3? I've read over the faqs, shrine fan site, and cluebook that are out there on the net, but, I thought I'd get some ideas here too.
Just for starters, I was thinking about the following party:
Barbarian (maybe knight or a slim chance of a paladin)
Ranger
Ninja
Cleric
Sorcerer
Sorcerer
I figure this covers all three schools of magic, thieving skills, and provides reasonable fighting power. Might be rough going at first, but I went for two sorcerers because I remember various late game sorc spells being pretty brutal...implosion for example. I was thinking I could round out the party with "warrior" type hirelings later on (or maybe early on when the going is rough) to further balance it out.
I could be all wrong on this, so I'd be grateful for some comments or advice!
Post edited February 01, 2011 by Nomad_Soul