Posted September 18, 2016
Hi all, is there a way to mod the preset skills each character class gets? For example, I'd like the Knight to start with Sword and Arms Master rather than Sword and Leather.
Also, in an unrelated question, does the Scholar hireling have 100% identification chance on all items? If that's true it could free up the ID Item skill to learn on one of my other characters...
Also, in an unrelated question, does the Scholar hireling have 100% identification chance on all items? If that's true it could free up the ID Item skill to learn on one of my other characters...
Post edited September 19, 2016 by Seraphim5683