Posted May 15, 2017
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you can get the installers here:
https://www.liflg.org/?catid=6&gameid=8
Simply running them with the target command like this:
./mohaa_1.11beta3-english.us.run --target /put/directory/where/files/will/extract
Will extract the data to the directory you put. This is necessary as the installer is originally intended to be used with the disc version of the game and won't extract the Linux executable or libraries. In the folder where you extracted the files, there should be a compressed archive called mohaa_beta3.tar.bz, decompress it and in the created folder will be all the files you need.
All you need to do is next is put the LInux executables inside the Medal of Honor folder or copy the main folder over to where your Linux executables are.
The only issue left is no sound. This appears in the terminal:
------- Sound Initialization (full) -------
OpenAL: Opening device {default}...
open /dev/[sound/]dsp: No such file or directory
OpenAL: Could not open device
OpenAL: Destroying channels...
OpenAL: Channels destroyed successfully.
OpenAL: initialization failed. No audio will play.
------- Sound Initialization Complete ------- 0 ms
Setting up Shaders
Loading inventory...
ERROR: Trying to register sound sound/menu/back.wav when soundsystem hasn't started.
And that goes on for every sound the game tries to play, which appears to block basic training from playing properly.
So at this point, any ideas?
We don't support MOH:AA on Linux at all, so my advice will be completely unofficial :)
Try installing 32 bit aoss, which is a tool providing compatibility with the legacy Linux sound system (https://help.ubuntu.com/community/alsa-oss), on Ubuntu you can do that by running the following comand:
sudo apt-get install alsa-oss:i386
Then run the game using the following command:
aoss ./mohaa_lnx