Posted June 15, 2016
We discovered a couple of bugs in the 0.2.2 update that we've pushed a quick update out to sort:
- Fixed bug which prevented docking/boarding in some situations.
- Fixed bug which prevented loading save games after death in some situations.
- Fixed an issue with Don’t Give up your Dayjob ques, can now complete even if enemy ships are alive.
- First mate will no longer try to navigate into undockable (e.g. plagued or hostile) ports, will stop nearby instead.
- AI will no longer continue to target surrendered enemies
- Fixed bug which prevented docking/boarding in some situations.
- Fixed bug which prevented loading save games after death in some situations.
- Fixed an issue with Don’t Give up your Dayjob ques, can now complete even if enemy ships are alive.
- First mate will no longer try to navigate into undockable (e.g. plagued or hostile) ports, will stop nearby instead.
- AI will no longer continue to target surrendered enemies