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Interesting game, I see there are a couple of items on moddb, and seven items in Steam workshop. Can all of these be easily (equally) imported into the GoG version of Legends of Eisenwald?

The editor looks nice in videos, and I see it can export straight to steam workshop - is there an exchange somewhere for Gog users to access or share what's made?

Thanks
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Post edited May 18, 2018 by Airin
Bing/Google "the nexus"...or "Moddb"...
Post edited May 19, 2018 by waltc
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Airin: Interesting game, I see there are a couple of items on moddb, and seven items in Steam workshop. Can all of these be easily (equally) imported into the GoG version of Legends of Eisenwald?
The editor doesn't work in Linux/wine for me, and I never really looked into mods. However, I think I'm safe in saying that it'd be no more effort installing a moddb mod on the gog version than on the Steam version. Once you figure out where mod files go, the Steam workshop mods can be downloaded as well (using a Steam Workshop downloading tool).
The mod files/scenarios go in a sub folder named "Scenarios" in the game directory.
Steamworkshopdownload didn't work out for this game - zip, rar, 7z, and base state didn't make the package accessible.

Aterdux's forums are sparse and out of date.

Yes, it's disappointing this game didn't get the momentum to make the developer polish it for linux.

@waltc -1 for not reading, not helpful.
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Airin: Steamworkshopdownload didn't work out for this game - zip, rar, 7z, and base state didn't make the package accessible.
Which mods are you after? I just downloaded 'The Reluctant Hero' and 'Undead Invasion' via SteamWorkshop.download (http://steamworkshop.download/) with no problems.
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Airin: Steamworkshopdownload didn't work out for this game - zip, rar, 7z, and base state didn't make the package accessible.
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Pajama: Which mods are you after? I just downloaded 'The Reluctant Hero' and 'Undead Invasion' via SteamWorkshop.download (http://steamworkshop.download/) with no problems.
They do download, what's download is not usable. Did you try using the file, or just tried downloading it?

Mods/scenarios come as pairs; 2 files: one *.Loe Scenario file, and a localization file *.Eng or .Deu or .Rus.
The steamworkshopdownload sites return single files with an incompatible extension *.map, *.cmp, or *.mod.
7zip and rar did not unpack it, but it unpacks for steam owners.

If a friendly steam owner posted all the scenario file pairs to our forums that would be a solution.

From what i read and watched it's a good and interesting game, i'll get it, but can't decide from which.
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Airin: They do download, what's download is not usable. Did you try using the file, or just tried downloading it?

Mods/scenarios come as pairs; 2 files: one *.Loe Scenario file, and a localization file *.Eng or .Deu or .Rus.
The steamworkshopdownload sites return single files with an incompatible extension *.map, *.cmp, or *.mod.
7zip and rar did not unpack it, but it unpacks for steam owners.

If a friendly steam owner posted all the scenario file pairs to our forums that would be a solution.

From what i read and watched it's a good and interesting game, i'll get it, but can't decide from which.
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Ah, I only downloaded the files but didn't try them out as I've only got Bastard installed at the moment. I didn't realise that you need more than one file as I've never downloaded scenarios before only mods. Sorry for the duff information.

The games are really good, I've got all of the series so far and have enjoyed them immensely although Bastard is a little rough around the edges (for English speakers) due to translation issues which spoil the atmosphere somewhat.

As an aside, if you do decide to get them on Steam maybe you could post the scenario file pairs to the forum :)
Sorry for not testing the modules after download myself after recommending the use of a Steam Workshop downloader; I am currently having trouble getting the game to run at all, much less test mods, and I didn't want to spend a whole lot of time on it. In any case, it is clear that the Steam modules are some sort of proprietary archive format. They appear to contain the necessary scenario files, but I can't figure out the file format without dedicating more time and effort into it than I want. I tried a simple extraction program, and failed, so there is some additional data mangling going on (probably compression).

I figured placing the archive in an appropriate spot would work, or that the launcher would have an extractor (like AoW3 does), but I can't get that to work. Perhaps someone could contact the devs and ask for either the file format or a tool to extract.
Post edited May 22, 2018 by darktjm
So I have a question: Is this normal for the map editor?
Attachments:
editor.jpg (256 Kb)