Posted March 04, 2011
There are a few things that make this game borderline unplayable...
The spell system is the biggest one. All the battles I fight are lost if I can't cast spells. And it seems like randomly can just not cast spells. There's no explanation as to why... you just can't. I've noticed this happens when an enemy is on an adjacent tile grid, why is this? It completely breaks the game. I'm tired of reloading after the first two rounds made the battle unwinnable because owyn had some random enemy that he couldn't get away from. Is there any way around this? Every battle I come across is easy as pie when the enemies leave Owyn alone so he can cast, and they are ALL impossible if he doesn't get to cast because there's an enemy that just won't leave him alone. This wouldn't be half the problem it is if the melee wasn't completely broken and luck based.
Which brings me to the second thing that is so unbelievably broken in this game. Melee. Is there any way to quickly level melee accuracy so that I don't have to sit there missing for 30 rounds waiting to finish the guy off? Also, melee is even more useless if you get hit at all since your last inn full heal. Getting hit even once could reduce my already pitiful chance to hit to less than 40-30, which then makes melee just not viable. The only ways around these problems that I've found is to use really cheap levelling strategies, and basically level way way way out of range of the enemies you need to fight, thus making the game a borefest in combat, or pray that Owyn can cast enough to get the party through the fight.
Is there something I'm missing or is this game just old and broken?
The spell system is the biggest one. All the battles I fight are lost if I can't cast spells. And it seems like randomly can just not cast spells. There's no explanation as to why... you just can't. I've noticed this happens when an enemy is on an adjacent tile grid, why is this? It completely breaks the game. I'm tired of reloading after the first two rounds made the battle unwinnable because owyn had some random enemy that he couldn't get away from. Is there any way around this? Every battle I come across is easy as pie when the enemies leave Owyn alone so he can cast, and they are ALL impossible if he doesn't get to cast because there's an enemy that just won't leave him alone. This wouldn't be half the problem it is if the melee wasn't completely broken and luck based.
Which brings me to the second thing that is so unbelievably broken in this game. Melee. Is there any way to quickly level melee accuracy so that I don't have to sit there missing for 30 rounds waiting to finish the guy off? Also, melee is even more useless if you get hit at all since your last inn full heal. Getting hit even once could reduce my already pitiful chance to hit to less than 40-30, which then makes melee just not viable. The only ways around these problems that I've found is to use really cheap levelling strategies, and basically level way way way out of range of the enemies you need to fight, thus making the game a borefest in combat, or pray that Owyn can cast enough to get the party through the fight.
Is there something I'm missing or is this game just old and broken?