Posted September 10, 2021
Changelog until Update 1.05 (In-game version number 1.0.0.4) (added 07 September 2021)
Galaxy updated (07 September 2021)
Offline Installer updated (10 September 2021)
Galaxy updated (07 September 2021)
Offline Installer updated (10 September 2021)
Update Notes for Version 1.0.0.2
- Fixed an issue where a mouse (a PC mouse!) would suddenly stop working
- Poison and DPS status effects will no longer damage or kill during map transition
- Several adjustments have been made to equipment upgrading. The requirements are now much easier for early to mid-game
- Fixed Siamese text on the Vanity menu
- Controllers are now automatically detected when plugged in mid-game. The gamepad mapping menu will adapt based on the controller
+++ - Fixed an issue where a mouse (a PC mouse!) would suddenly stop working
- Poison and DPS status effects will no longer damage or kill during map transition
- Several adjustments have been made to equipment upgrading. The requirements are now much easier for early to mid-game
- Fixed Siamese text on the Vanity menu
- Controllers are now automatically detected when plugged in mid-game. The gamepad mapping menu will adapt based on the controller
Update Notes Version 1.0.0.3
- Fixed controller and keyboard mapping reverting to default after relaunching the game
- When using a keyboard and mouse to start the game, it automatically detects an unassigned controller and assigns it to the player without having to unplug-plug it.
- Fixed a character falling into darkness. (We were not able to reproduce this issue so we have implemented a fix that teleports you back to the surface to avoid breaking the game.) Hopefully, this will also fix the issue where players have gotten stuck in places with red boundary lines when there are no monsters around.
- Fixed Capri's and Basil's misplaced tail position and rotation
- Fixed misleading attribute and buff effect descriptions
We truly apologize for the issues/bugs you have encountered, we will do our best to fix them!
Thank you!
+++ - Fixed controller and keyboard mapping reverting to default after relaunching the game
- When using a keyboard and mouse to start the game, it automatically detects an unassigned controller and assigns it to the player without having to unplug-plug it.
- Fixed a character falling into darkness. (We were not able to reproduce this issue so we have implemented a fix that teleports you back to the surface to avoid breaking the game.) Hopefully, this will also fix the issue where players have gotten stuck in places with red boundary lines when there are no monsters around.
- Fixed Capri's and Basil's misplaced tail position and rotation
- Fixed misleading attribute and buff effect descriptions
We truly apologize for the issues/bugs you have encountered, we will do our best to fix them!
Thank you!
Quick Fix Version 1.0.0.4
- Fixed several translation issues
- Fixed an issue where players were occasionally stuck in the last battle after death
- Fixed an issue where monsters fell into darkness, teleporting them back to their spawn point
Source: Steam: 1.0.0.2 | 1.0.0.3 | 1.0.0.4- Fixed several translation issues
- Fixed an issue where players were occasionally stuck in the last battle after death
- Fixed an issue where monsters fell into darkness, teleporting them back to their spawn point