Posted January 21, 2017
I speedrun the DosBox version of this game (my world record time is 23:10) and I have been getting a crash after killing the minotaur and exiting the catacombs, right as the winged ones carry Alexander away, every single time I do a run. To circumvent this in a run, I actually have to save before beating the minotaur, exit out the game completely, restart and restore the save (takes about 30 seconds). It's a real pain and I could save so much time if I can get this crash fixed somehow.
I've tried these things to no avail:
-Running in SCUMMVM (it's actually slower overall due to not having this weird fast walking glitch on certain screens that the DosBox version does have. It's still faster right now for me to use the DosBox version with a save reset than to use the SCUMMVM version, funny enough)
-increasing the memsize to an obscene amount (256)
-running in text only vs speech only (makes no difference)
-various other config file changes that are too many to name or remember at this point!
Things I cannot alter:
-running the game at a lower amount of cycles (I run this on max for speed reasons, anything else is significantly slower)
-running the game in anything but lowest detail and max speed (for speed reasons)
-running the SCUMMVM version (missing several glitches that are much faster)
Current computer specs:
-Windows 10
-Intel Core i7-4770 CPU @3.40GHz
-64 bit OS, x64
-NVIDIA GeForce GTX 750 Ti
-16GB RAM
I really want to get this fixed, so I'll probably email GOG directly as well, but I thought I'd ask here to you wonderful people! I'm planning on submitting a run of this game to this gigantic event called Summer Games Done Quick to showcase this amazing game and run, but with the current save/reset part it's less than ideal for a marathon showcase.
Thanks in advance for any help! If you need any other information, just let me know and I'll add it.
I've tried these things to no avail:
-Running in SCUMMVM (it's actually slower overall due to not having this weird fast walking glitch on certain screens that the DosBox version does have. It's still faster right now for me to use the DosBox version with a save reset than to use the SCUMMVM version, funny enough)
-increasing the memsize to an obscene amount (256)
-running in text only vs speech only (makes no difference)
-various other config file changes that are too many to name or remember at this point!
Things I cannot alter:
-running the game at a lower amount of cycles (I run this on max for speed reasons, anything else is significantly slower)
-running the game in anything but lowest detail and max speed (for speed reasons)
-running the SCUMMVM version (missing several glitches that are much faster)
Current computer specs:
-Windows 10
-Intel Core i7-4770 CPU @3.40GHz
-64 bit OS, x64
-NVIDIA GeForce GTX 750 Ti
-16GB RAM
I really want to get this fixed, so I'll probably email GOG directly as well, but I thought I'd ask here to you wonderful people! I'm planning on submitting a run of this game to this gigantic event called Summer Games Done Quick to showcase this amazing game and run, but with the current save/reset part it's less than ideal for a marathon showcase.
Thanks in advance for any help! If you need any other information, just let me know and I'll add it.
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