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Changelog for patch 1.1 (added 14 March 2016):

- Language change in game: In Options (Main Menu) you can now change to your desired language.
- General Localization fixes
- Numerous fixes for text overruns in Game and Main Menu
- Adjusted for missing Polish characters
- General performance improvements
- Fix for escape menu functionality where users got stuck on certain screens
- Volume lowered on Intro video
- Webview concurrency fix for UI plugin

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Changelog for patch 1.2 (added 17 May 2016):

Tuning:

- Adjusted timing for Shield Deflection charge
- Increased Skorn tracking in early sectors (Raises chances of early combat)
- Reduced chance for module reward discovery
- Adjusted combat ratios in Yellow and Orange Alert (2 enemy fights now possible in Yellow – Even more so in Orange)
- Adjusted tuning for enemy weapon charging based on enemy ship count
- Slowed alien ship travel in each sector
- Increased chance for item drop post-Shuttle Mission

Fixes:

- Corrected issue in saved games where 2 crew members were in sick back causing stacking on game load
- Save & Exit cleanup (process now checks for completion, preventing hangs on slower systems)
- Cleaned up “Wild Beast” mission results where negative outcome fired on the wrong selection

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Changelog for patch 1.21 (added 17 June 2016):

- Complete overhaul of German localization
- Addressed broken items in Combat HUD
- Text overlap fixes

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Changelog for internal update (added 19 February 2018):

- updated internal installer structure, no changes to game files
Post edited February 25, 2018 by DeMignon