Posted September 10, 2012
As real time rpgs have never been any fun with party mechanics, Im soloing this game with a paladin.
Ive got it down to an analysis that If i specialize in Strength, Intelligence, Speed and Constitution, I should be good. My skills will be Sturdiness, Armor Use, Melee, and Threat Estimation.
Naturally strength and constitution are major as they make him a tank. However speed is also necessary for hit and run tactics. Intelligence your probably going to ask, well intelligence is good for thread estimation mostly and magic resistance will be nice.
What the build will come down to is hit and run, using terrain as an advantage and brutal if not speedy force.
Ive got it down to an analysis that If i specialize in Strength, Intelligence, Speed and Constitution, I should be good. My skills will be Sturdiness, Armor Use, Melee, and Threat Estimation.
Naturally strength and constitution are major as they make him a tank. However speed is also necessary for hit and run tactics. Intelligence your probably going to ask, well intelligence is good for thread estimation mostly and magic resistance will be nice.
What the build will come down to is hit and run, using terrain as an advantage and brutal if not speedy force.