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I've got a Logitech F710 gamepad, which is both Xinput and DirectInput capable (physical toggle switch to change methods) and is seen by most games as an Xbox controller, so it usually "just works" with zero fiddling or configuration on my part. For some reason, ET will detect the controller regardless of input method chosen, but it will not use the right analog stick or anything else to control the camera. Needless to say, this makes the gamepad fairly useless. I'm probably just missing something painfully obvious, but I can't seem to find any kind of in-game setting that will enable camera control on the gamepad. Anyone got any ideas?

EDIT - okay, figured it out. For some reason the game maps camera control to the Z axis by default, which is the analog triggers on my gamepad (in xinput mode). I manually edited the bindings file so that the camera is now on the right x and y axes and I get proper camera control.

Now I have a new problem: the d-pad. I want to use the d-pad to access the inventory quick slots just like the arrow keys do in keyboard/mouse mode. I tried using the in-game key binding editor to set the d-pad as the inventory button(s), but it doesn't detect any input from the d-pad at all. Manually editing the file is not an option as I don't know what word/abbreviation the game uses to describe the d-pad (tried several variations on d-pad and POV hat, none worked). Any suggestions?
Post edited March 21, 2015 by cogadh
This question / problem has been solved by jonnyquest37image
Thanks for the tip on the right stick. To get around the d-pad issue I've been using Joytokey to assign the four arrow keys to the corresponding direction keys (I use an Xbox 360 controller). Been working pretty brilliant so far!
HI cogadh, could you tell me specifically what property you substituted into the binds.cfg file so that the camera was controlled by the right analog stick? I have found the correct line to edit but am unsure what to put in its place.
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ChiefGrizzly: HI cogadh, could you tell me specifically what property you substituted into the binds.cfg file so that the camera was controlled by the right analog stick? I have found the correct line to edit but am unsure what to put in its place.
Hi ChiefGrizzly, try the following:

Locate the two lines below:

setbind 1 COMMAND_CAMERA_X CONTROLLER 0 AXIS_RZ -1.0 1.0 10.0
setbind 1 COMMAND_CAMERA_Y CONTROLLER 0 AXIS_RY -1.0 1.0 10.0

Change "AXIS_RZ" in the first line to "AXIS_RX". That should fix it. If that doesn't work I can post mine as an example later; I'm not at that computer right now.

Basically, the breakdown of the lines in binds.cfg is:

setbind 1 = profile for gamepad (when gamepad is enabled; setbind 0 is the keyboard profile)
COMMAND_CAMERA_X = in-game function
CONTROLLER 0 = First controller
AXIS_RZ = corresponding button on gamepad (some of these differ from the breakdown in the Windows utility)

Hope that helps!
Fantastic, thank you very much! I will try it this evening and see if I can make any progress. I played the game years ago using a keyboard but I would much rather persevere and try to get a reasonable control setup with a controller working.