Posted June 13, 2010
Oh man, what a great gaem that GOG have resurrected.
In it's original 'big box' release this was the game I brought at the same time as the Sidwinder Pro joystick that's done me proud right through to today. Even today I have found memories of the wonderful physics engine that encouraged creative combat manouvers, a limited selection of (still quite meaty) weapons, and the novelty of being able to jump into any of the four bridge positions or to leave your crew to do their jobs (suprisingly well a lot of the time...)
The missions are superb, offering a rich variety of objectives (some of which only pay of in the equally underated sequel, Edge Of Chaos) whilst telling a deeply compelling story. This deluxe edition then goes one step further, placing you in the shoes and nattily decorated ships of the Indie Fleet for a campaign that is even more punishing. And I mean that as a compliment!
The final point in this games favour (other than being able to run it now on pretty much any rig out there) is the opening cinematic (a trademark of Infogrames titles from this period: see I-War 2 and Outcast...), and Jefferson Clay as your cranky ship-board AI advisor. All I have to say is 'Dumb-ass questions in, smart-ass answers back out...'
In it's original 'big box' release this was the game I brought at the same time as the Sidwinder Pro joystick that's done me proud right through to today. Even today I have found memories of the wonderful physics engine that encouraged creative combat manouvers, a limited selection of (still quite meaty) weapons, and the novelty of being able to jump into any of the four bridge positions or to leave your crew to do their jobs (suprisingly well a lot of the time...)
The missions are superb, offering a rich variety of objectives (some of which only pay of in the equally underated sequel, Edge Of Chaos) whilst telling a deeply compelling story. This deluxe edition then goes one step further, placing you in the shoes and nattily decorated ships of the Indie Fleet for a campaign that is even more punishing. And I mean that as a compliment!
The final point in this games favour (other than being able to run it now on pretty much any rig out there) is the opening cinematic (a trademark of Infogrames titles from this period: see I-War 2 and Outcast...), and Jefferson Clay as your cranky ship-board AI advisor. All I have to say is 'Dumb-ass questions in, smart-ass answers back out...'