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Im using the PS4 Controller via bluetooth on a MacBook Pro running El Capitan (10.11.6).
The controller works with other games, but not HLD.

It simply dosen't respond - at all.
I go to options and select PS4 controller, but it doesn't help at all.

I've updated the game with the GalaxyClient, but it dosen't work however I launch the game.


Please help :(
avatar
andreas.sp: Im using the PS4 Controller via bluetooth on a MacBook Pro running El Capitan (10.11.6).
The controller works with other games, but not HLD.

It simply dosen't respond - at all.
I go to options and select PS4 controller, but it doesn't help at all.

I've updated the game with the GalaxyClient, but it dosen't work however I launch the game.

Please help :(
Try with USB-Cable
Same problem. Controller is not recognized either via Bluetooth or when plugged in via USB. The game was clearly meant to support the PS4 controller, but won't recognize when one is connected.

MacOS Sierra v10.12.4
Late 2013 iMac
I have looked but I can't find it for you, but what you need is an SDL utility called "controllermap". You may even need to compile it from source for macOS.

Once you have controllermap, you can run it and map your buttons using the built-in utility. This will generate a controller definition that looks something like this:

030000004c050000c405000011810000,Sony Computer Entertainment Wireless Controller,platform:Linux,x:b3,a:b0,b:b1,y:b2,back:b8,guide:b10,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,d pright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6 ,rightshoulder:b5,righttrigger:a5,leftstick:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a3,righty :a4,
030000004c050000c405000011810000,Sony Computer Entertainment Wireless Controller,platform:Linux,x:b3,a:b0,b:b1,y:b2,back:b8,guide:b10,start:b9,dpleft:h0.8,dpdown:h0.0,dpdown:h0.4,d pright:h0.0,dpright:h0.2,dpup:h0.0,dpup:h0.1,leftshoulder:h0.0,leftshoulder:b4,lefttrigger:a2,rightshoulder:b6 ,rightshoulder:b5,righttrigger:a5,leftstick:b7,leftstick:b11,rightstick:b12,leftx:a0,lefty:a1,rightx:a3,righty :a4,

Once you have your definition, you need to create a "gamecontrollerdb.txt" file in your "game/assets" directory. Paste your definition in there and save the file. HyperLightDrifter should then detect your controller.

As I said, I have looked around for a controllermap app for macOS (I use Linux and the package is precompiled) but I couldn't find one for you. Good hunting.
I.. have the same problem, I think. I'm using an emulator on windows for my ds3 - the ds3 driver isn't actually installed, but there is a device enumeration for it. So as long as whatever is detecting controller inputs, the virtual xbox controller is picked, and it works. Which means it works in all games, as well as HLD before one of the latest updates..

Hope that the devs might be able to sort this out, or point us in the right direction on how to circumvent the problem here.