Posted December 08, 2020
*Snipped from official post on steam*
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Hi everyone,
We’re happy to announce that Patch 1.09 for Horizon Zero Dawn Complete Edition is now live! This patch introduces crash fixes and performance improvements that were reported by our community.
You can find the Known Issues and full Patch Notes for Patch 1.09 below; if your issue isn’t among them, you can continue to send us your reports here. Please update your game and let us know what you think!
– Guerrilla
Known Issues
Some players are experiencing performance issues on specific GPUs or hardware combinations.
We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
Patch Notes
Crash Fixes
Fixed a crash that could occur when switching resolutions
Fixed a crash that occurred during the cutscene during main quest “The Face of Extinction” after objective “Defend The Ridge”
Fixed a cause of GPU hangs on certain combinations of GPU/driver/memory
Performance Improvements
Improved the automatic Shader Optimization step in the menu – The optimization step *message* should now show less frequently on mid-/higher spec machines (please note you are also able to skip it on most machines!)
Added a VRAM Gauge that indicates amount of VRAM available and used, to help you optimize graphical settings for your hardware
Fixed RenderTarget aliasing, which reduces VRAM usage which may improve performance, texture quality and model quality
Graphical Improvements
Fixed HDR looking washed out on certain HDR configurations
Fixed Depth Buffer Copies which should fix multiple graphical glitches
Fixed graphical glitches due to RenderTarget aliasing not working correctly
Fixed that fog turned off when you turn off shadows in graphical settings
Fixed plant simulation at frame rates higher than 30FPS
Gameplay Improvements
Fixed that holding W when looting no longer stops registering other keys until release
Other
Fixed several warning message localization issues on Windows
Improved the benchmark results screen
"
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"
Hi everyone,
We’re happy to announce that Patch 1.09 for Horizon Zero Dawn Complete Edition is now live! This patch introduces crash fixes and performance improvements that were reported by our community.
You can find the Known Issues and full Patch Notes for Patch 1.09 below; if your issue isn’t among them, you can continue to send us your reports here. Please update your game and let us know what you think!
– Guerrilla
Known Issues
Some players are experiencing performance issues on specific GPUs or hardware combinations.
We're aware of and continue to investigate issues that are not yet solved on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
Patch Notes
Crash Fixes
Fixed a crash that could occur when switching resolutions
Fixed a crash that occurred during the cutscene during main quest “The Face of Extinction” after objective “Defend The Ridge”
Fixed a cause of GPU hangs on certain combinations of GPU/driver/memory
Performance Improvements
Improved the automatic Shader Optimization step in the menu – The optimization step *message* should now show less frequently on mid-/higher spec machines (please note you are also able to skip it on most machines!)
Added a VRAM Gauge that indicates amount of VRAM available and used, to help you optimize graphical settings for your hardware
Fixed RenderTarget aliasing, which reduces VRAM usage which may improve performance, texture quality and model quality
Graphical Improvements
Fixed HDR looking washed out on certain HDR configurations
Fixed Depth Buffer Copies which should fix multiple graphical glitches
Fixed graphical glitches due to RenderTarget aliasing not working correctly
Fixed that fog turned off when you turn off shadows in graphical settings
Fixed plant simulation at frame rates higher than 30FPS
Gameplay Improvements
Fixed that holding W when looting no longer stops registering other keys until release
Other
Fixed several warning message localization issues on Windows
Improved the benchmark results screen
"
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Post edited December 09, 2020 by CymTyr