Posted August 02, 2011
Hey everyone. Just bought and downloaded the GOG version of HOMM2 yesterday and spent a few hours with it. It runs pretty well, for the most part, and doesn't give me any trouble, but there was one thing I did notice, and I wanted to ask you all about it.
The game seems a bit jerky/stuttery when I move heroes around in the world view. This is the only part of the game I've noticed any kind of lag in, and what's there isn't really game-breaking, but it is noticeable. The heroes, while moving, seem to pause for fractions of a second at strange intervals, moving quickly then slightly-less-quickly.
Like I said, it's not overpowering or gameplay-destroying, just something I noticed. So my question is this; is this simply how the original game played? I've never actually played HOMM2 before the GOG version, so if hero movement was a bit jerky when the game first came out and was run on older systems, I wouldn't know. If it ISN'T normal, does anyone have any suggestions or possible Dosbox configuration tweaks that might help?
Thanks a ton, everyone.
The game seems a bit jerky/stuttery when I move heroes around in the world view. This is the only part of the game I've noticed any kind of lag in, and what's there isn't really game-breaking, but it is noticeable. The heroes, while moving, seem to pause for fractions of a second at strange intervals, moving quickly then slightly-less-quickly.
Like I said, it's not overpowering or gameplay-destroying, just something I noticed. So my question is this; is this simply how the original game played? I've never actually played HOMM2 before the GOG version, so if hero movement was a bit jerky when the game first came out and was run on older systems, I wouldn't know. If it ISN'T normal, does anyone have any suggestions or possible Dosbox configuration tweaks that might help?
Thanks a ton, everyone.
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