Posted October 10, 2016
One thing that I have noticed change in as of late that I can't quite figure out why it is happening, Ship disable has been going away in less than a turn, many times going away right after it is applied leaving the enemy ship still going before the ship that disabled them. I've tried this on a number of different types of ships with no real difference, and I've searched around the net for this, but thus far have only seen topics about this being an old bug. any Ideas? If this is an intended feature, ship disable isn't a viable ability imo, Can't see the use of disabling a ship for such a small amount of time.
This question / problem has been solved by IAmSinistar