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Just wanting to know if we're going to get the DLC releases that have come out on Steam here sometime.

Mostly 'cause I want them.
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GalacticKnight: Just wanting to know if we're going to get the DLC releases that have come out on Steam here sometime.

Mostly 'cause I want them.
According to Twitter, it's in the works! :)

https://twitter.com/Halcyon6Game/status/956927610180730880
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GalacticKnight: Just wanting to know if we're going to get the DLC releases that have come out on Steam here sometime.

Mostly 'cause I want them.
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8BitChris: According to Twitter, it's in the works! :)

https://twitter.com/Halcyon6Game/status/956927610180730880
Awesome, then I shall await it.
Nice.
I'll wait too for that.
I wrote them again to make sure and to see if there is an ETA already and while there isn't one, they aim to bring it this month is over:
https://twitter.com/Halcyon6Game/status/960996021315817477
I kinda feel screwed over at this point as a kickstarter backer, for choosing the better platform.
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JasmineMoldovia: I kinda feel screwed over at this point as a kickstarter backer, for choosing the better platform.
Technically, I do agree, albeit not a backer, but I also try to understand. It's extremely easy to deploy software on Steam (compared to many other storefronts) and as a developer you probably prioritize the platform that generates the most (if not the vast majority of) revenue.
However the Halcyon 6 developers have always been very open and have supplied all of the platforms with patches - which unfortunately can't be said for all the developers out there which sometimes seem to see GOG as a "throw them game and forget" or "bargain bin" thing (looking at you, Vlambeer).

Honestly, if the strategy is to get the DLC out, supply a few patches, get bugs and balance issues ironed out and THEN send it to GOG so they have less troubles needing to supply (manual) patch after patch after patch, I'm actually happy with that - on a personal level (again, not a KS backer). It saves me the trouble of buying a game, installing it and then realizing I should maybe wait a few weeks for the first patches to roll in.

I can't say I am fully happy with the situation, yet I understand it. Honestly, if I were to just go "I buy on Steam instead", that would just cause such things becoming even more frequent and drastic.

I'd say bring it up with them (Mail, Twitter, etc). Who knows, maybe you'll get the DLC for free or they'll try to speed up the process.
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JasmineMoldovia: I kinda feel screwed over at this point as a kickstarter backer, for choosing the better platform.
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8BitChris: Technically, I do agree, albeit not a backer, but I also try to understand. It's extremely easy to deploy software on Steam (compared to many other storefronts) and as a developer you probably prioritize the platform that generates the most (if not the vast majority of) revenue.
However the Halcyon 6 developers have always been very open and have supplied all of the platforms with patches - which unfortunately can't be said for all the developers out there which sometimes seem to see GOG as a "throw them game and forget" or "bargain bin" thing (looking at you, Vlambeer).

Honestly, if the strategy is to get the DLC out, supply a few patches, get bugs and balance issues ironed out and THEN send it to GOG so they have less troubles needing to supply (manual) patch after patch after patch, I'm actually happy with that - on a personal level (again, not a KS backer). It saves me the trouble of buying a game, installing it and then realizing I should maybe wait a few weeks for the first patches to roll in.

I can't say I am fully happy with the situation, yet I understand it. Honestly, if I were to just go "I buy on Steam instead", that would just cause such things becoming even more frequent and drastic.

I'd say bring it up with them (Mail, Twitter, etc). Who knows, maybe you'll get the DLC for free or they'll try to speed up the process.
As a backer, I do get it for free ^^'' only reason I haven't bought it on steam, I understand why it's hard, and in all honesty I don't blame Massive damage for the problem so much as GoG itself. Because you're right, it IS harder to push patches on Galaxy. And that's an Issue. The GoG team should have Nothing to do with when a company pushes a patch. Only getting invovled if said patch breaks something in their compadibity with older OSes.

I know this, and am not really upset with Massive over it, just feel like we're getting the raw deal. And it isn't even Massive's fault.
Tis out now.
Saw that, waiting for my backer Key