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Hi,

I am training my 2H skill and I want to ask if there is any stat booster other than the Double Blocks book that Lutero sells and stone tablets.

As far as I know, the book gives +5% and the tablets give +20% in total. Are there any other items to boost 2H skill?

Thanks.
Post edited December 07, 2013 by arondash
Sergio at the monastery can give you a 2% bonus to 2H after you've completed a certain quest, but that quest is only for those that have joined the monastery. If you're going city guards or mercenaries then the one's you've listed at the only 2H boosts available.
You can get a few points of training for the old price by going +1 four times prior to the next jump, then going +5. That way you get four points at the prior cost. This works for each of the price bumps.

(changed old post for clarity)
Post edited December 09, 2013 by Arkose
Thank you very much, friends. This game is so great. I just wish it didn't have an end.
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Arkose: If you talk to Wulfgar in the early morning at the militia headquarters he'll give you +2% to one-handed; this does not raise two-handed directly but potentially delays the two-handed LP cost increase due to how the connection between the two works.
That connection was actually changed in NotR. In the original G2 you did have to train up either 1H or 2H a bit in the course of training up the other, but in NotR both were made completely independent, and instead the LP required to raise them simply increased at certain points.
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DarrkPhoenix: That connection was actually changed in NotR. In the original G2 you did have to train up either 1H or 2H a bit in the course of training up the other, but in NotR both were made completely independent, and instead the LP required to raise them simply increased at certain points.
The simultaneous increase was removed but the cost calculation is still in effect; after getting the increase for the other skill you can train the primary skill in +1 increments when you near the cost increase threshold and then train +5 at the old cost.
Post edited December 08, 2013 by Arkose
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Arkose: The simultaneous increase was removed but the cost calculation is still in effect; after getting the increase for the other skill you can train the primary skill in +1 increments when you near the cost increase threshold and then train +5 at the old cost.
From what I recall when I played it the cost increase was based solely on what level a particular weapon skill was at, and had nothing to do with what level the other weapon skill was at.
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DarrkPhoenix: From what I recall when I played it the cost increase was based solely on what level a particular weapon skill was at, and had nothing to do with what level the other weapon skill was at.
Yes, I tested it and I wasn't remembering it correctly; the difference the +2 made was only in vanilla.

It's still possible to get a cheaper increase in NotR by going for a +1 four times prior to the threshold, then +5, thus getting four points for the old cost.