I know this is an old thread, but since we do not get that many threads on Gorky 17, I think rather than creating a new thread (which people may not post anyway) I just post here. Sorry for the thread necro'ing.
I am about half-way through the game if I understand correctly, so I am not qualified to give a full review yet, but have enough info to give my opinion on first impression here.
Luckily so far I have met no crashes (other than the intro crash, which can be skipped anyway).
My post below may or may not contain SPOILER. Read at your own risk :-P
----------
LIKE
(*). Great background graphic (for the game of that year). No higher resolution, but I will not complain on this.
(*). Great tactical battle, although with some quirks (see NEUTRAL and DISLIKE sections below).
(*). No encumberance limit in inventory. That's nice, I think.
(*). I have not finished the game yet, but if I am now half-way through, I think the game is not too long, meaning that this game does not overstay its welcome. Fitting for a game to be played on a weekend, I think.
NEUTRAL
(*). Good save game system, where you can save anywhere. Normally this would be in the LIKE section above. But I choose to put this in NEUTRAL section since you cannot save anytime. What I mean is that you cannot save during the battle. Normally this should not be a problem, and normally this should be okay, but in my book the game *cheats* a few times by having few consecutive battles that do not allow you to save the game in between. Also, a battle can be long and so the inability to save in the middle of the battle forces you to restart the battle if you lose or are not satisfied with the outcome. Since the game is also hard, making a few mistakes during a battle without the ability to restore a saved game during a battle is rather unforgiving, again in my book.
(*). Voice overs are rather bad, but since subtitles are present, I have no complaint. But then again the sound is cracked in my system, so rather than put this in the LIKE section, this goes in this NEUTRAL section.
(*). Story is just so-so, not good but not that bad.
(*). The *RPG* statistic is rather limited and unimpressive, that is if this game can be considered an RPG though.
(*). No character classes. But then again, this game may not be considered an RPG anyway. So this goes in NEUTRAL section.
(*). Counter attack is nice, but since we do not get to choose the weapon and are stuck with the one we last use, it sometimes feel like a lost and wasted opportunity.
DISLIKE
(*). No game difficulty setting. The game can be too easy for some people or too difficult for others. Having a game difficulty setting should be nice.
(*). Weapon efficiency level cap at 10. Would have like to have a higher number.
(*). Considering the difficulty, it would be nice if we have places to grind for more experience. But then again, the level is capped at 10, both the character level and the weapon efficiency level, if I am not mistaken (I have not finished the game).
(*). No positioning the characters in the grid in the beginning of battle.
Half-way score: 55 out of 100.
That's it. I may or may not change my opinion (and the score) once I finish the game, but so far that's it :-)