Posted January 04, 2020
Only recently, for about a week now, I have been having issues with my Library importing completely before the program completely bogs down and stops responding altogether and crashes. I have been unable to do anything. Also, I have noticed that while my library imports from all the integrations, or tries to, that I open the task manager and look at memory usage and realize that GOG Galaxy is using around 1.7 gigs of memory before biting the big one.
This program is not supposed to use that much memory even while importing all the games. Has anyone else had the issue of Galaxy 2.0 loading up and importing but as it imports, it completely stops and then a crash report pops up? It happens every single time. In order for me to access my games I am going to have to go back to the original galaxy program. Which would suck since I have 2.0 the way i like it.
Hope this isn't just me and that a fix is in the works asap.
This program is not supposed to use that much memory even while importing all the games. Has anyone else had the issue of Galaxy 2.0 loading up and importing but as it imports, it completely stops and then a crash report pops up? It happens every single time. In order for me to access my games I am going to have to go back to the original galaxy program. Which would suck since I have 2.0 the way i like it.
Hope this isn't just me and that a fix is in the works asap.