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Indie Devs! Join the DRM-free revolution, reach more people, get an advance on royalties.

GOG.com, in our continued efforts to bring you all the best games in history for PC and Mac, is looking to make it easier for indie game devs to submit their game to GOG.com. To that end, we have launched a new portal on GOG.com today, containing the essential information on the way we work with our indie partners, and an easy entry form providing direct contact with our team. All this, and more, found under the URL:

www.gog.com/indie

For those of you who are fans of GOG.com the service, this doesn't mean much of a change, except that we hope we will have ever more exciting indie games to release while we continue our schedule of regular awesome classics as well. For those of you who are developing games, though, we hope to make this a painless process where you can be sure that you will hear honest feedback from us about your game and where we want it on GOG.com.

We are also disclosing our revenue share--a 70/30 share, as is industry standard--unless we offer you an advance on your royalties, in which case it's a 60/40 share until we have recouped the cost of your advance. There's been some speculation on the part of developers in the past as to what it is that we offer indie devs, and we wanted to make sure that was clear up front. We've invited some of our indie dev friends to talk briefly about the experience of putting their game on GOG,com, and here's what they had to say:

<iframe width="560" height="315" src="//www.youtube.com/embed/oqIc7vix2YU" frameborder="0" allowfullscreen></iframe>

If you're a fan of classic games, brace yourself for a thundering great RPG on Thursday. If you're a dev, fill out the form today, to join the DRM-free revolution, reach more people with your work, and possibly get an advance on royalties!
Post edited August 20, 2013 by TheEnigmaticT
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timppu: GOG, how could you?!?

In the "Meet our dev friends" list, I'm pretty sure you have a Finnish last name written wrong:

Anne & Ville Mönkönnen,
creators of Driftmoon

Should probably be:

Anne & Ville Mönkkönen,
creators of Driftmoon

I know the double-consonants and double-vowels are tricky to foreigners, but come on. Here, say this out loud 100 times, quickly:

Kokoo koko kokko kokoon.
Koko kokkoko?
Koko kokko.

And before you complain Finnish words and names are hard to write, come on, I remember when I tried to spell out Polish street names from the map when I was visiting Warsaw,,,
I passed that on. Should be fixed soon. Sorry about that.
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adamhm: I'm pretty sure that the packaging of games on the Humble Store is entirely up to the developers/publishers and the Humble Store simply hosts them.
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timppu: Exactly. So, HB obviously doesn't really care to maintain them themselves, like GOG does. All the more reason to suspect that maybe they go full "keys to other services only" at some point, and closing down their own download servers as obsolete (or at least not adding more games to them).

Offering GOG keys (in HB) would be pretty nice too. In my opinion HB could make it so that in order to get keys to several services at the same time, you'd have to pay a little bit of extra. In that case I would choose only GOG keys, where applicable.

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JudasIscariot: I passed that on. Should be fixed soon. Sorry about that.
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timppu: Sorry, forgot a smiley. :)
Aaaaaaand fixed :P
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shmerl: I must have missed that, but what's a TET you were referring to?
TET stands for TheEnigmaticT, our head of marketing and the voice of This Week on GOG.
Post edited August 20, 2013 by JudasIscariot
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JudasIscariot: TET stands for TheEnigmaticT, our head of marketing and the voice of This Week on GOG.
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shmerl: Ah, thanks :)
Quite welcome :)