Bladerunner08865: I suggest they keep being cool and sticking to what they know.
Gaunathor: What about the customer survey from earlier this year? A majority (about 60%, if I remember correctly) voted in favour of early access. Should GOG just ignore them?
Frankly, things might be different now. I used to be of the camp that "Early Access" and "Kick-starters" were great ideas, and unfortunately, voted "yes" in that survey, but I've completely changed my tune now. GOG has to do a poll again if they want a more accurate and updated picture.
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On the topic, Early access is almost worthy-sounding on paper, but in practicality, is tittering to one big scam, due to a line of abuse by game developers.
These days, "Early Access" is a code word for developing a game up till the tutorial, but with the audacity to ask for payment of a full retail price game. This is done by hoodwinking through clever marketing spin and pretty phrases, which highly attracts the "hope and dreams" crowd. Then after milking the cash cows till they run dry, abscond with the money, and more or less abandon the game. If the developer is receiving a cushy pay-check every month for doing nothing, why should he continue developing the game?
Some people say to exercise the choice of discretion and just not buy if one doesn't like. However, ignoring wrongs do not make them a right. While it isn't all developers, there are clear cases of dishonesty, with the system itself ripe for abuse, and I'm of the opinion that something should be done about the matter to bring fairness to both sides of the fence.
It's up to GOG, whether they wish to implement "Early Access", but if GOG does, I would want these check and balances instilled.
1.) Let the system be without a time-line. Payouts to the developers are done on a quarterly basis with the money held by GOG. During the quarterly periods before the payouts are handed out, all customers that paid within the time-frame are entitled to a refund, if unsatisfied with the "Early Access" state of the game.
Or 2.) Institute a mandatory time-line (The developer has the choice of how long they need), so the game can't be in pretend "Early Access" forever. Developers will get direct payouts in exchange. If the game isn't completed within the time-line agreed upon, then the game is pulled from Early Access permanently. No refunds shall be given to the customer, as they will need to be responsible for their own purchasing decisions, now that security is ensured.
Extra) Create an FAQ section, explaining what Early Access is without marketing speak. And, either put Early Access games in their own category, or institute filters for account holders to filter them out.
As someone pointed out, if GOG tries to be fair and stand up for their customers, a lot may be turned off from joining GOG's Early Access program. Because, you see, most game developers (non triple As) who are honest, disciplined, hard-working and are people with integrity, aren't using Early Access in the first place as they complete their games on their own. Imagine that!