Gnostic: I don't know about the newer version of Sonic, but what games I played that I feel better than the older Sonic I played before
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Mario,
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babark: INFIDEL!
:D The question was more directed towards Styer27. I realise there are a lot of games better than Sonic, I was just curious about in what sense Sonic is somehow no longer a good game, but other games can be.
The whole idea of time somehow diminishing the quality of a game seems weird to me. If you can get the same experience playing Sonic now as you got 25 years ago, how is it a worse game? If other games came along later and built on the idea of Sonic and somehow improved it (which in the specific case of Sonic I don't think happened, but it did for other games, I guess) does that diminish the older game? I don't think so, but I was there for the original, so who knows.
Maybe people who played Skyrim first think that Morrowind is just an okay game, but...I'm not sure I like the idea of living in a world like that :D.
Well, Sonic is not a bad game, it is just not as interesting as the game I listed.
I donno, maybe there is not enough gameplay variety in the Sonic I played to keep me hooked, just jumping around and collecting rings. While Mario have different power up and let you ride a turtle. Or Jazz rabbit many guns and enemies.
And for the RPG and Strategy games, I am spoiled for choices to try.
I don't think as times passes a game quality suddenly decrease, just the overall games get better, with improved game mechanics or controls or presentation. Play older strategy games and you will vomit at the notorious path finding.
Newer RPG games retire game mechanics that proven no fun, like hunger and the protagonist have to keep eating food.
Diablo won't let you move unless you keep clicking like no tomorrow, while diablo 2, titan quest, torchlight lets you move by holding the mouse click.
After experiencing Age of Wonder Shadow Magic simultaneous turn that lets you do things while the enemies make their move, I cannot go back to Master Of Magic where after I end turn I need to stare at the screen for a long time before I can move again.
Before experiencing Baldur Gate RTWP, I have to subject myself to stressful fanatically clicking in real time games or boring turn base where I have to wait turns and turns till the enemy finish their turn.
Now Strategy games like Sins of a solar empire have a speed up / slow down and pause option to the pace of the game align to me.
Platforming game move away from the pixel perfect jump and allow room for error and no longer have cheap instant death.
You don't see annoying escort mission where the stupid AI controlled NPC keep doing stupid things that dies and make you loose.
There is not more un-skip-able cut scene or dialog.
And game hardware and software improvement allow more elaborate worlds to be build. Even combination of different genes that previous game don't have enough resource to do well.
All these improvement that are taken for granted and look back to the older games......