My main point here was that Sommers' isn't the voice of reason or even science in this debate. She is pouring fuel in the fire. Be it via clear personal attacks or by interpreting a critique of details in some games as a death wish to the entire industry. I do not understand how this can be called "scientific" or "reasoned".
Professor_Cake: Even worse, unlike as your claim, Sommers didn't even refer to the harassment as being the work of a 'few sociopaths' - she stated that there are millions of gamers, including a few sociopaths, and that we do not know that all the harassment came from gamers. Indeed, she doesn't refer to
any number or even a ballpark figure in regard to this.
Of course not. She's diverting attention away, euphemizing insults and threats to mean reasoned critique. She's clearly downplaying the number of actual threats made, no doubt about that. The most embarrassing part is of course the whole "if it indeed was gamers" stuff. I'm sure all those profanities, insults and threats were rather made by... oh, I don't know. Who's the next best culprit these days? Oh, I know. Social Justice Warriors.
Professor_Cake: cannot pretend to be perfect, but backing up your claim of the scale of harassment with
'And I don't need any statistics and shit to prove that, because I've been around when the whole fucking thing started' is abysmal and about as unscientific as you can get. [...] I am happy to engage in sensible debate, but comments such as
'And I don't need any statistics and shit to prove that, because I've been around when the whole fucking thing started.' are not the sort of comments that make me think that sensible discourse is being conducted.
A lot of assumptions here. First, I wasn't claiming to make a scientific argument. I was claiming that Sommers doesn't make one. Second, first hand experience certainly is "as unscientific as you can get", no doubt about that. It lacks all that critical distance and stuff. But it still is part of "sensible discourse", very much so. If you wish to exclude witnesses of the actual problem from the debate claiming they're biased, I guess you'd have to exclude everyone who is even interested in the medium. In that case, only Sommers would remain.
Professor_Cake: She also refers to studies at the very least once more in the video - the study being a 'classic' study that dismisses views regarding gaming media influence
Sommers quotes popular meta analysis with a cool title that undoubtedly had its striking points, but by its very nature lacked any kind of experimental research. The limitations of that review paper are obvious: best case scenario, previous research that tried to show a correlation between video games and propensity to violence is convincingly shown to be insufficient. "Nice try, better luck next time". Nothing proven, nothing disproven, nothing solved, nothing settled, just a better basis for future research.
For Sommers,
the result of that paper was that "concerns died down" regarding that supposed correlation. Really, the concerns about video games causing violence have "died down"? The debate has been settled four years ago? No one in his or her right mind would still try to prove or insinuate that such a correlation might exist? Not sure in what world Sommers lives, but it sure isn't our world. And it is, least of all, the United States of America.
So what is essentially happening here is that Sommers takes a
single four year old mere
review of some former actual studies about video games' alleged influence on
violent tendencies and brings it forward as an argument that
sexist attitudes could not be
reinforced by
sexist tropes in games. Weird science, I'd say.
Professor_Cake: "What's wrong with sexism if only men are addressed"[/i] assumes that sexism is present - yet it's simple market forces and basic human traits at stake. Having different needs and desires, and catering to them, is not sexist.
First, Sommers makes it look like the problem is that blame is shifted to developers and gamers for "being sexist". That's totally off topic. The question is "are video games sexist".
Second, whether a product that actually caters to "different needs and desires" contains sexist material depends on those needs and desires. The argumentative structure here can not be "men want it, developers render it, so it can't be sexist". I think that this is the argument Sommers makes.
Third, I am convinced that the tendencies we saw in video games these last 30 years don't have much to do with catering to a certain factually existant audience and its "needs and desires" and more with a frankly derogatory fantasy some marketing people have about their male target group.
Professor_Cake: On the basis of researching the same things that many others have (which she also states in her video), she has come to the same conclusions as many people have come to - that there are women and groups who don't want to add to what is already in gaming to perhaps create a balance, but instead take over what is already present and use it to further their own ideology.
That is so much of a reach that I can not comment too sensibly on it. So adding is good, but "women and groups" are trying to add too much or take too much away so that video games would only display the "ideology" of perfect equality, for which developers and journalists are "schooled" or... nope, sorry, I'm seriously not seeing any sense whatsoever in that fantasy.
This whole idea that there are strong powers at work to change video games according to some agenda, that's conspiracy nonsense. Where is that feminist army? In two women who weren't afraid to raise their fingers while actually showing an interest in the medium, or in a handful of journalists who decided to not partake in personal harrassment? In a few journalists or developers who even thought some of those ideas were not totally off the mark? In a few journalists or developers who were disappointed in the reaction to those raised fingers? That is the army that takes over video games?
At the end of the day, a few overly long youtube videos change shit in video games, and the actually vast marketing army won't let their grip be loosened, not even the slightest bit. And that, of course, is a bad thing.