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high rated
The Riftbreaker: Prologue

Update to V1.40247.

No changelog.
high rated
Imagine Earth Demo

Update to V1.14.3.5931-gog-demo.

No changelog but it is probably the same as the full game.
Post edited September 21, 2023 by Geralt_of_Rivia
high rated
Factorio 1.1.87 -> 1.1.91
Factorio Forums 1.1.88 Changelog

Changes
- Automatic UI scale on Steam Deck will never be lower than 100%
- Steam on-screen keyboard will automatically appear on Steam Deck and in Steam Big Picture mode when using a controller.

Bugfixes
- Fixed that notch slider tooltips would not show in some cases.
- Fixed that updating mods with dependencies did not work correctly in some cases.
- Fixed music not playing after setting preferred audio output device.
- Fixed that any error with an audio stream would crash the game, improved audio stream error handling in general.
- Fixed a hang in audio streams.
- Fixed Hungarian keyboard layout not being handled correctly.
Factorio Forums 1.1.89 Changelog

Features
- Migrated the prototype modding documentation from the wiki to the docs website, enabling a more advanced presentation, an offline version, and machine-readability of the underlying format. They can be found at https://lua-api.factorio.com/latest/index-prototype.html

Minor Features
- Added controller vibrations to some actions.
- Added option to capture system mouse cursor when using a controller. This fixes cursor teleporting when using both controller and mouse but locks the mouse cursor to the game window.

Bugfixes
- Fixed a desync between ARM and x86 platforms when calling math.atan2() Lua function with NaN arguments.
- Fixed a player could not obtain achievements if it was in game for longer than 9942h.
- Fixed blueprint setup GUI cutting off at the bottom at certain UI scales.
- Fixed that LuaGuiElement type 'slider' didn't enable/disable correctly when first created.
- Fixed a crash when clearing the cursor stack through script when using capsules.
- Fixed a crash when viewing the map preview when one or more noise expressions are invalid.
- Fixed that the game could freeze if there were too many auto-placeable entities defined.
- Fixed cursor sometimes teleporting to nearby entities when selecting entities to be built from the Quick panel with controller, in multiplayer.
- Fixed that damage trigger effects would not pass the damage source when doing damage.

Modding
- Added FurnacePrototype::cant_insert_at_source_message_key.
- Added game_controller_vibration_data to sounds.

Scripting
- Added LuaEntity::copper_connection_definitions.
- LuaGameScript::kick_player and ban_player no longer accept LocalisedString for reason parameter but only regular strings.
- LuaSurface::map_gen_settings can be changed during on_chunk_generated.
- Added LuaEntityPrototype::vertical_selection_shift.
- Added LuaEntity::is_headed_to_trains_front read.
- Added LuaEntity::draw_data read for rolling stock.
Factorio Forums 1.1.90 Changelog

Changes
- Removed option to capture system mouse cursor when using a controller due to it breaking touch screen input.
- The temporary virtual cursor shown when using the mouse in controller input mode will now disappear when a controller stick is moved instead of after 1.5 seconds

Bugfixes
- Fixed some visual glitches related to LuaGuiElement::auto_toggle and LuaGuiElement::toggled.
- Fixed that some remapped keys wouldn't work on Linux.
- Fixed that some default mappings on Steam Deck would map to back grip buttons but there was no way to trigger them.
- Fixed that --dump-data did not work if the script output folder didn't exist.
- Fixed sounds.large_explosion ignoring volume parameter.

Modding
- Removed unused rocket silo prototype property idle_energy_usage.

Scripting
- LuaEntity::neighbours read for underground belt ghost returns far end.
- Removed LuaEntityPrototype::idle_energy_usage read.
Factorio Forums 1.1.91 Changelog

Bugfixes
- Fixed that updating a mod would re-download all of its dependencies if they were not enabled.
- Fixed that Build control was allowing binding to controller buttons that would not work.
- Fixed (again) dump commands not working correctly related to folders.
- Fixed that ending copy selection in controller mode could trigger the copied entities to be immediately built.
high rated
Tunguska: The Visitation

Updated to 1.72-1

Changelog from SteamDB:

Update 1.72-1 Patch Notes

• When Haruko gives you the explosive crossbow bolt, she will now also give you a free crossbow

• Mines can now be detonated by friendlies, but you will lose reputation unless the person you harmed was a hitjob target.

• Added hot dog and burger recipes to Jerry's Recipe Book. Food delivery order will now include hot dogs and burgers.
high rated
ΔV: Rings of Saturn

Updated to V1.16.5.

Changelog:

Ships approved for operation
Antonoff-Titan K225-BB break-bulk cargo carrier now approved for sale on Enceladus Prime station. A popular second-hand modification designed for carrying cargo that cannot be easily processed into standardized containers sacrifices some of its docking bays to extend the raw cargo capacity of its cargo hold.

Tetsuo Industries releases an industrial massdriver
Tetsuo Engineering, a trailblazer in advanced propulsion technology, proudly introduces the HMX-2000I Mass Driver. The HMX-2000I Mass Driver combines the power of proven magnetoplasmadynamic (MPD) technology from rocket thrusters with state-of-the-art superconducting acceleration coils. This fusion of engineering marvels results in an industrial iron delivery system with unparalleled throughput. It boasts the capability to accelerate iron particles up to an astounding 2000 meters per second, effortlessly delivering over 500 kilograms of material every second.

Astrogeological breaktrough
Recently created new generation of microseismic sensor arrays have revealed a remarkable geological revelation: the existence of pockets containing pure ore veins nestled within Saturn's A-ring. As scientists prepare to delve into the mysteries surrounding the formation of these valuable ore deposits, the miners' guild has seized the opportunity to enhance the sensors on their spacecraft, with the aim of maximizing the profitability of their upcoming missions.

Maintenance logs
- New ship variant: Antonoff-Titan K225-BB break-bulk cargo carrier.
- Tetsuo HMX-2000I Heavy Mass Driver is now available for purchase in the dealership near you.
- Mineral veins are now more pronounced, making rings surveying and exploration more meaningful.
- Obonto USV-D Microseismic Series Reconnaissance Craft sensors are now 200% more accurate.
- New moonlet class recently discovered in the Rings by the Enceladian Astrology Division.
- New Uranium purification methods drove the price of raw uranium ore up by 400%.
- Hot kinetic ammunition will now cause thermal damage. Depending on the systems used, this can mean from 5% to 30% more damage from kinetic weapons.
- Thruster plume graphics will not depend on the physics framerate anymore.
- Some used AT-K225 ships were sold with a non-functional high-stress hardpoints. You could buy and sell hardware for it, but it was not installed on your ship. Crew complained abouit big hardware crates in the mess hall.
- Projectiles that transfer heat to a target will lose that heat, preserving the conservation of energy.
- Adjusted the random event distribution. Some very rare events are not so rare anymore, and some pretty common ones will be less common.
- Astrogators will now be more careful when plotting a course towards big objects, ensuring the entry vector will not collide with their destination.
- Improved physics performance of the engine around moonlets of all shapes and sizes.
- 4k textures DLC expanded to cover new types of encounters.
- Obonto habitats with whom you have excellent relations with will not transfer all the ore you sold them to the Enceladus station, where you can sell it again for even more profit.
- The music mixer could mix between three tracks, rather than the two it was supposed to, which led to some unexpected music mixes.
- Updated translations.
high rated
Travellers Rest 0.6.0.15f2 -> 0.6.1.0f1
Changelog Drinks & Staff Update - v0.6.1 from Steam:

- We have added seasonal changes. At the moment, they are only visual.
- Now, in addition to the bar taps, you can have 4 serving kegs behind the bar.
- Now, only carbonated drinks can stored in the bar taps.
- Now, the player has a tra which can carry up to 5 drinks.
- Customers can now order drinks from their tables.
- Serving barrels can now be refilled with water using a water bucket.
- Now, when there is no other beverage available, customers will order water.
- We've added colors to the taps and serving barrels to easily identify the beverages customers ordered.
- Guests can now stay more than one night in the rooms.
- Guests will now leave the rooms in the morning and return after a few hours so that their room can be cleaned.
- Cleaning rooms during a guest's stay gives extra reputation.
- Now, it isn't possible to assign a guest a dirty room.
- Guests now have criteria for size and comfort. If their conditions aren't met, they'll pay less per night.
- While the tavern is open, guests staying in rooms can order food or drinks.
- There are now different employee candidates available for hire, the list is updated on Mondays and Thursdays.
- Now each employee has different skills, which can be leveled up as they work.
- All employees have a negative trait.
- Now, you can decide which tasks each employee shall perform.
- Now, each employee's salary depends on their skill level and the selected tasks they perform.
- Now, employees occasionally leave the tavern to take a break.
- Now, the housekeeper also assigns rooms to guests automatically, serves room service orders, replaces burned out candles, and lights the fireplace.
- A new employee type has been added: the bouncer.
- The bouncer will now deal with rowdy customers, kicking them out if necessary, and make sure other employees don't take overlong breaks.
- The aging system has been modified.
- Now beverages have 5 aging levels: unaged, normal, young, reserve and grand reserve.
- Now beers must be aged to be served.
- New aging barrels have been created.
- Stands have been added for the aging kegs. Stacking them on racks takes up less space.
- An encyclopedia has been added where all the game mechanics and controls are explained. The encyclopedia can be accessed from the pause menu.
- Tavern Vision mode no longer exists. Now, spots on the floor are always highlighted with an arrow.
- Contrast of stains on tables has been increased to make them more visible.
- Customers now leave dirty dishes on the table if the table is sufficiently dirty.
- Now, the auto run function is selected from the options menu and activated with the run button itself (Shift Left), the old auto mode button (Control Left) no longer works.
- We've added a new language: Romanian.
- We've fixed a bug that caused stuttering in the camera movement when the player moves.
Changelog Hotfix v0.6.1.0f1 from Steam:

This hotfix solves a bug that caused the waiter to get stuck.
Post edited September 22, 2023 by HiasX
high rated
Baldur's Gate III

Patch 3

Changelog
high rated
Imagine Earth Demo

Update to V1.14.4.5932-gog-demo-gog-demo.

No changelog.
high rated
Imagine Earth

Standalone installer updated: [Windows] 1.14.3.5931-gog ⇒ 1.14.4.5932-gog.

No Changelog

✫✬ ✭ ✮ ✯ ✰✫✬ ✭ ✮ ✯ ✰✫✬ ✭ ✮ ✯ ✰✫✬ ✭ ✮ ✯ ✰


Ozymandias: Bronze Age Empire Sim - Deluxe Edition

Download added: [Mac] 1.6.0.4.1.
high rated
Travellers Rest 0.6.1.0f1 -> 0.6.1.1
Changelog from Steam:
- The distillery is now available at reputation level 11.
- We've fixed several bugs related to colliders found in the quarry map.
- We've fixed a bug that caused the keg behind the bar to get placed in the wrong position.
- We've fixed a bug that caused the bar to block the wrong squares.
- Now you can't add drinks to the drinks table if you are playing alone and have no employees on staff.
- We've fixed a bug that caused the save panel not to appear when starting a new day.
- Fixed some visual bugs in the calendar panel.
- We fixed a bug that caused the housekeeper to freeze when trying to pour a drink from a keg.
- Tables can now be cleaned without there being a minimum level of dirt on them.
- We've fixed a bug that caused drinks to appear in the filtered objects of the bar menu.
- Fixed a bug that caused information about the contents of aging barrels to appear on top of other objects.
- Fixed some text errors.
- Translations have been updated.
high rated
Unexplored 2: The Wayfarer's Legacy

Updated to 1.5.4

Changelog from SteamDB:

Patch 1.5.4 allows you to harvest magic dandelion seeds

This patch introduces a number of gameplay tweaks and expands the Wayfarer’s tool box by allowing you to harvest dandelion seeds. This is part of the ongoing process of making the experience more robust by maximizing the number of possible ways to navigate levels and increasing the number of tools you have to overcome intended and unintended obstacles.

Gameplay Changes

• Chain armor has less bulk.
• Crusader armor has a maximum of 3 sigils.
• The protection of sigil armor is reduced to 7.
• Cloth armor can have 5 sigils.
• Traders can stock firewood.
• Breaking a wrong clay skull in the tutorial only summons a single screaming skull.
• Making it easier and more clear that Crystal Spirits can be harvested from Flow Poles.
• Crystal Spirits now also have an effect on spikes and automatons.
• Crystal Spirits start with 5 charges.
• You can harvest dandelion seeds in the dandelion highlands.
• Dandelion seeds can be used to blink short distances.
• Minor improvement to the (non-Marang) keeps.
• Introducing more subtle cave entrances leading up and down (which appearance should be quite rare at this point).

Bug fixes

• Rumors on the map are shown correctly again.
• Notes can be added to map locations correctly again.
• Addresses a rare generation issue with the magic well level template.
• Addresses a few text issues.
high rated
The Tenants

Updated to 1.2.9 (Galaxy & Offline Installer)

Changelog from SteamDB:
The Tenants - Patch 1.2.9

While we're working on further improvements to the game, the Voting stage for Pets Community Contest is starting right now. Please head over here to vote on the wholesome entries from our community: https://forms.gle/rmPi2pf7eey1jxsY8

General

• Added a suggestion in the pet progression tab that the player should aim to complete the pet tutorial before unlocking more interactions.
• Moved the starting point of the Pets DLC to after the player receives the cashflow main mission.

Bugs

• Fixed an issue with the pets tutorial where the game would lose the reference to the pet that the player was supposed to take care of.
• Fixed an issue with the pets tutorial where it could become broken after selecting the wrong adoption option.
• Fixed an issue with the test adoption ending in the pets tutorial part.
• Fixed a few issues with apartment events where Uncle Steve is used as the manual worker.
• Fixed an issue with configuring a few apartment upgrades as Uncle Steve.
• Fixed an issue with tenants that own pets moving to other apartments.
• Fixed an issue with tenants owning pets and Open Houses.
• Fixed more issues related to the missing pet event.
• Fixed an issue with the pigs getting stuck during playtime interactions.
• Fixed an issue that would break the game if the player quickly opened the city map after having the shelter job reviewed.
• Fixed an issue with players being able to bid more than once before other bidders in auctions.
• Fixed an issue with the cat rod interaction.
• Fixed an issue with pet avatars not being refreshed in the apartment context menu.
• Fixed an issue with the Mods item tag being used in tenant likes and dislikes.
• Fixed an issue with highlights during the taming stray pets tutorial.

Visual

• Fixed an issue with rubbish interface elements staying on the screen after opening the city map.
• Fixed a visual glitch with a missing part of a building in the Suburbs.
• Fixed a visual glitch with the pig textures.
high rated
Travellers Rest 0.6.1.1 -> 0.6.1.2
Changelog from Steam:
- We have fixed a bug that caused the housekeeper to leave the tavern a few minutes after starting to work.
- We have fixed a bug that did not allow picking up drinks from some slots of the aging kegs mounted on a stand.
- We have fixed a bug in the loading of aging kegs.
- We have updated the translations.
- Simplified Chinese is now fully translated, we are still working on the other languages.

During the next week, we will continue releasing patches to fix all the bugs that have appeared with the new version. Thanks for your patience.
high rated
AI War 2

Standalone installer updated: [Windows, Linux, Mac] 5.566 ⇒ 5.567.
5.567 Scourge Civil War
(Released September 23rd, 2023)

• A number of smaller bugfixes and balance tweaks from Dismiss and RadiantPhoenix, which have not yet been transcribed by them into the wiki.

① Sidekicks Mod
---• I want to force players to ravage more planets, since that's an interesting and underutilized mechanic.
---• Asteroids and Planetoids now generate less Cuendillar.
------• This is to force players to ravage planets for Cuendillar
---• To compensate, Dyson Spheres are now unlocked from the beginning of the game, and can only be built on ravaged planets. Now you have a reason to want Ravaged planets!
------• Spheres now produce Guardians and much more powerful Flagships that serve as a Warden Fleet for you (they aren't under your control, they just fly around being helpful)
---• Since we are leaning into Ravaging things, when the Reapers try to Ravage a planet, it goes more quickly
---• Fix a bug where Dyson Empire games weren't spawning planetoids (Bug report and fix by Radiant Phoenix)
---• Some minor tweaks to Dyson Sidekick units (Thanks to Radiant Phoenix)

⯈ Scourge Civil War
---• With this faction enabled, each AI gets a scourge faction that spawns on its homeworld.
---• These scourge factions are friendly to the AI and hostile to you.
---• They are in "Civil War" mode; each scourge faction is hostile to each other one. They will battle across the galaxy, and maybe smite you too if you aren't careful.
------• There's also an option for the Dark Zenith Svikari to spawn as members of the civil war as well as scourge.
high rated
Tunguska: The Visitation

Updated to 1.72-2

Changelog from SteamDB:

Update 1.72-2 Patch Notes

• Fixed bug with sprinting where if you stand still and tap SHIFT, when you try to walk again you'll sprint instead.

• Fixed a bug with airdrop system: if your timing is bad, the airdrop will time out while you are still near it

• Fixed a bug with airdrop system: you receive a notice for airdrop even though the airdrop is scheduled way in the future
Post edited September 24, 2023 by (ø,ø)