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muntdefems: Masquerada: Songs and Shadows has probably changed

[FILE UPDATES]

* File added: Patch 1.01 [Windows] --- File size: 35.0 MB --- Version: gog-3

* File changed: Mac OS X installer, English --- Size has not changed (7.9 GB) --- Version *FROM* 1.00 (gog-1) *TO* 1.02 (gog-4)

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (32.0 MB) --- Version *FROM* 1.00 (gog-2) *TO* 1.01 (gog-3)

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (3.9 GB) --- Version *FROM* 1.00 (gog-2) *TO* 1.01 (gog-3)

* File changed: Windows installer, English (part 3 of 3) --- Size has not changed (2.5 GB) --- Version *FROM* 1.00 (gog-2) *TO* 1.01 (gog-3)

[NO CHANGELOG]
...and here's the missing changelog!

---------------------------

Masquerada: Songs and Shadows has probably changed


[CHANGELOG UPDATED]
Patch 1.01 (04 October 2016)
Gameplay changes

- Added additional skill reset interactions to all Astiguary Interior scenes. You can still reset your skill points at the Training Grounds.
- All codex entries in the Gameplay subcategory under the Lore category will now unlock if you revisit or reach the second chapter in Act 2 (A Bitter Sea). This allows players who started playing Masquerada on v0.95 to easily obtain these Codex entries that were added in v1.00 without needing to replay Act 1.
- Reduced the damage done by the Mangiatore's Gas attack from 100 to 25. Mangiatore's Poison attack now extends to the rest of area behind it.
- Increased the cast time of Brehon's dive from 0.5s to 1.5s so that players can dodge it more reliably.
- Reduced cooldown of the final boss's AoE skill from 20s to 12s, and directional attack from 15s to 12s. Light Orbs now have reduced health but heal more when it explodes.
- Increased Creed's radius by 2. Increased Cauterise upgrade's healing amount by 5%.
- Adjusted the gauntlet battle in the Quiet Order's Back Alley to be easier.
- A number of Kilgen Fey and Shadow Fey have slightly lower HP and damage.
- Companion AI will no longer cast spells on targets/locations out of range. That is, if it requires movement to get into range, the AI will no longer consider that target/location.
- Companion AI will more intelligently remember your last attacked target and stick to it.

Misc

- Updated Evensong’s texture to a higher resolution.
- Increased volume of dialogues in the Prologue.
- Tristan has an updated injured walk animation.

Bug fixes

- Fixed a game-breaking bug where Nahl did not die for the Revive tutorial in the Prologue.
- Fixed the bug causing the error "Unknown targeting behaviour" to show up when attempting to use Lightning Blade and Fire Blade while the game is paused.
- Fixed a bug causing reviving companions not to work on controllers.
- Fixed a bug that prevented many keyboard keys from being re-binded with the error that the key is already in use.
- Fixed a potential Game Over if Cicero takes over 60 seconds to be defeated by Palov.
- Fixed a number of art layering issues in multiple scenes.
- Fixed Fireguards shadow rotation.
- Fixed texture errors for Forbearance mask FX.
- Fixed an unnamed Ice Tomb unit in the Beniva fight.
- Fixed Antiquarian telegraph to correctly reflect the location of its attack.
- Fixed Creed's Enkindle upgrade that was healing more than intended.
- Fixed a number of small UI bugs (things that were slightly out of position, displaying incorrectly, etc).
- Fixed drifting of characters in dialogue banners when they fade in.

Known Issues

- Occasional game crashes when loading between scenes. Restarting the game fixes this in most cases.
- White screen on MacOS when playing large cutscenes. Restarting the game fixes this in most cases.
- Switching between fullscreen and windowed in game on MacOS causes the game to render a black screen.
- Controller support for the Options menu and Codex are not implemented yet.
- Razer Chroma: Some keys are lit incorrectly on the Razer Blade/Stealth. They are offset on the Function key and number key rows.
(Full changelog)
high rated
Added changelogs for Halcyon 6: Starbase Commander and Masquerada: Songs and Shadows to the respective game fora.

DeMignon added the changelogs for Sunless Sea and </span></i>, while <span class="bold">PaterAlf</span> added the <i><span class="bold">[url=https://www.gog.com/forum/stardew_valley/changelog/post5]Stardew Valley and Terraria changelogs to the respective game fora.
Post edited October 05, 2016 by HypersomniacLive
high rated
From MaGog's logs for 5 October:

---------------------------

Aragami has probably changed


[FILE UPDATES]

* File added: Patch 01.02c (gog-3) [Linux] --- File size: 234.0 MB --- Version: gog-2 -> gog-3

* File added: Patch 01.02c (gog-3) [Windows] --- File size: 205.0 MB --- Version: gog-2 -> gog-3

* File changed: Linux installer, English --- Size has not changed (2.2 GB) --- Version *FROM* 01.01b (gog-2) *TO* 01.02c (gog-3)

* File changed: Windows installer, English (part 1 of 2) --- File size *FROM* 310.0 MB *TO* 31.0 MB --- Version *FROM* 01.01b (gog-2) *TO* 01.02c (gog-3)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.7 GB) --- Version *FROM* 01.01b (gog-2) *TO* 01.02c (gog-3)


[CHANGELOG ADDED]
Patch 01.02c (05 October 2016)

- Miscellaneous bug fixes for Windows & Linux versions, Mac update coming soon
(Full changelog)

---------------------------

Hotline Miami has probably changed

>>> System requirements for OS X changed *FROM* OS X 10.7 or later, Processor: Intel Core 2 Duo 2.8 GHz+, Memory: 2 GB of RAM, Hard drive space: 130 MB, Graphics: 1 GB of video memory. Recommended two-button mouse, or Apple mouse with Secondary Button / Secondary Click enabled *TO* OS X 10.7 or later, Processor: Intel Core 2 Duo 2.8 GHz+, Memory: 2 GB of RAM, Hard drive space: 130 MB, Graphics: 1 GB of video memory, OS X 10.12 compatibility notice: The OS X version of Hotline Miami requires the latest version of XQuartz to be installed in order to play the game

>>> System requirements for Windows changed *FROM* Windows XP / Windows Vista / Windows 7, 1.8 GHz Processor, 1GB RAM, 3D graphics card compatible with DirectX 9.0c, 250 MB HD space, Mouse, Keyboard *TO* Windows XP / Vista / 7 / 8 / 10, Processor: 1.8 GHz or faster, Memory: 1GB RAM, Graphics: 3D graphics card compatible with DirectX 9.0c, Hard drive space: 250 MB HD, Mouse & Keyboard
high rated
Created Changelog thread for Aragami and added changelog. Sticky status would be appreciated; thanks.


Added the Grim Dawn changelog to the game forum.
Post edited October 05, 2016 by HypersomniacLive
high rated
Grim Dawn has been updated. A wild wall of text appeared!

Patch 1.0.0.6 (05 October 2016)

Major New Features
The Loot Hunt Continues: Added 28 Legendary items distributed among 7 new 4-piece sets. These items drop both in the base game and in the Crucible.
Revised bonuses on all high level Epic item sets, 91 items in all. These items should now be more versatile for endgame purposes.

Animation
Upon ragdolling, Zombie meshes equipped with pauldrons will no longer stretch inappropriately.

Tech
Fixed issues when trying to join LAN games, including LAN games with more than 2 players.
Fixed some instances that would result in a crash/freeze on exit.
Character sheet now properly shows that life leech resist is not reduced.
Fixed Crucible Leaderboard sorting by score.
Fixed issues where pets were attacking the wrong targets in PvP games.
Skill modifiers that decrease cooldown time of skills no longer negatively impacts the Devotion skill activation chance.
Added Line of Sight checks to Lightning based skills.
Fixed issues where double click mouse buttons would work incorrectly.
If you have no masteries selected but have devotion points allocated, you can now visit the reallocation NPC.
Soulbound status granted by Illusions is no longer removed when salvaging.
Fixed being able to apply soulbound Illusions on items in the transfer stash.
Fixed item skills still showing as selected in the Devotion skill select menu with the item gone.
Fixed duration damage display text not appearing when the last attacker was a pet.

Game
Reduced Hero, Boss and Nemesis resistance to taunt effects, such as from certain Pet abilities.
The Black Legion quartermaster now sells level 55 Accessories at Honored, rather than level 40. This is not retroactive for accessories already purchased.

Itemization
Revised stats and set bonuses on all level 55+ Epic item sets, as well as non Empowered versions of those sets in certain cases
Improved the drop rate of Monster Infrequents from Cronley's Gang Champions
Epic - Wrath of Alkamos set: updated bonuses on the level 30 version of this set
Legendary - Albrecth's Duality: increased Elemental Resist to 40%
Legendary - Band of the Eternal Haunt: added 26% Chaos Resist
Legendary - Belgothian's Sigil: added 25% Vitality Resist and 25% Elemental Resist
Legendary - Demonslayer's Jacket: increased Energy Regeneration to 2.0
Legendary - Demonslayer's Life-Ender: increased Energy Regeneration to 2.0
Legendary - Entropic Coil: added 40% Poison Resist, increased % Vitality Resist to 28%
Legendary - Glyph of Kelphat'Zoth: added 33% Elemental Resist
Legendary - Iceskorn Talons: reduced skill proc cooldown to 2s
Legendary - Invoker's Shard: added 25% Poison Resist, increased % Chaos Resist to 25%
Legendary - Invoker's Burning Hand: added 25% Aether Resist, increased % Elemental Resist to 15%
Legendary - Invoker's Shocking Touch: added 25% Chaos Resist, increased % Elemental Resist to 15%
Legendary - Judicator's Signets Set: skill proc now activates on Kill rather than on Crit, reduced % Health Regen bonus to 30%
Legendary - Closed Fist of Vengeance: replaced Offensive Ability with 40 Defensive Ability, increased % Pierce Resist to 24%
Legendary - Open Hand of Mercy: reduced % Resist Reduction to 10%, reduced Defensive Ability to 40, increased % Elemental Resist to 24%
Legendary - Lifegiver Signet: added 25% Bleed Resist
Legendary - Ring of the Black Matriarch: added 30% Pierce Resist
Legendary - Screams of the Aether: replaced Aether damage with 26% Aether Resist, increased % Elemental Resist to 26%
Legendary - Signet of the Fallen: added 30% Chaos Resist
Legendary - Stormheart: corrected an oversight where the base physical damage was not set appropriately for an item of its level. % Attack Speed increased to 6% to compensate partially for the loss in damage.
Legendary - Time-Flux Band: added 24% Bleed Resist, increased % Elemental Resist to 24%
Legendary - Tome of the Arcane Wastes: increased damage and turn rate on the granted skill
Legendary - Valdun's Hat: added 20% Elemental Resist
Legendary - Voidsteel Gauntlets: reduced skill proc cooldown to 5s
Reduced damage dealt by the Lightning Bolt proc on Legendary items
Rare Prefix - Glacial: replaced Defensive Ability with % Physical Resist at level 52+ ranks
Rare Prefix - Light Bringer's: added % Chaos Resist at all ranks
Rare Prefix - Maniacal: added % Bleed Resist at levels 60+ ranks
Rare Prefix - Thunderstruck: increased % Stun Resist
Rare Suffix - Amarasta's Flurry (accessories): added % Pierce Resist at level 50+ ranks
Rare Suffix - Arcane Blaze: added % Vitality Resist at all ranks
Rare Suffix - Desolation: added % Chaos Resist at level 60+ ranks
Rare Suffix - Destructrion: added % Elemental Resist at level 50+ ranks
Rare Suffix - Fallen Skies: added % Pierce Resist at all ranks
Rare Suffix - Heroism: added % Bleed Resist at level 53+ ranks
Rare Suffix - Incantations: added % Chaos Resist at all ranks
Rare Suffix - Insight: added % Chaos Resist at all ranks
Rare Suffix - Squalls: added % Elemental Resist at level 60+ ranks
Rare Suffix - Supremacy: added % Pierce Resist at level 49+ ranks
Rare Suffix - Ulzuin's Flame: added % Vitality Resist at all ranks
Rare Suffix - Voidfire: added % Bleed Resist at all ranks
Rare Suffix - Winter Storm: added % Elemental Resist at level 60+ ranks
Relic - Conflagration: increased damage and turn rate on the granted skill

Class & Skills
Adjusted threat generation on the Hellhound and Briarthorn pets.

Devotion
Elemental Seeker: reduced cooldown to 1.2s, increased damage of the Seeker's aura and increased its radius to 3.5
Light of Empyrion: reduced cooldown to 2.5s

Soldier
Counter Strike: increased activation chance by 5%, increased Radius to 4.0, slightly increased Physical and Bleed damage scaling with rank
Rending Force: added 25% Crit damage by rank 12, 35% by max ultimate rank

Demolitionist
Blackwater Cocktail: slightly increased Fire and Burn damage scaling with rank
Demon Fire: increased Chaos damage scaling with rank
High Potency: increased the Damage Modifier to 150%
Canister Bomb: increased Fire and Burn damage scaling with rank
Improved Casing: increased % Fire and Pierce bonuses and added % Burn damage bonus. Significantly increased Internal Trauma scaling with rank.
Skyfire Grenado: increased Lightning and Electrocute damage scaling with rank
Ulzuin's Chosen: increased chance of Cooldown Reduction to 30% by rank 10, 40% by max ultimate rank

Occultist
Wasting: increased Vitality damage and % Bleed damage scaling with rank
Black Death: increased Poison damage, % Vitality damage and % Bleed damage scaling with rank
Summon Familiar: increased Electrocute damage dealt
Lightning Strike: increased Radius to 3. The Familiar now casts Lightning Strike more frequently.

Nightblade
Amarasta's Blade Burst: weapon requirements removed.
Nidalla's Justifiable Ends: increased Cooldown Reduction to -1.2 by rank 12, -1.5 by max ultimate rank

Arcanist
Aether Ray: increased Fire and Aether damage scaling with rank. Slightly increased turn rate.
Disintegration: increased Vitality damage, % Crit damage, % Aether and % Fire damage scaling with rank
Elemental Balance: increased % Burn, % Frostburn and % Electrocute damage
Manifestation: the % Elemental damage penalty for players and the % Elemental damage bonus for pets have been removed

Shaman
Devouring Swarm: slightly increased Bleed and Vitality damage scaling with rank
Grasping Vines: increased Physical and Bleed damage scaling with rank
Entangling Vines: increased Leech damage scaling with rank
Post edited October 05, 2016 by Grargar
high rated
Last updates from MaGog's updates for 5 October:


[Part 1 of 3]

---------------------------

A game has probably been added: Urban Empire [Upcoming]

---------------------------

Escapists, The has probably changed


[FILE UPDATES]

* File changed: DLC: Alcatraz: Mac OS X installer, English --- File name *FROM* dlc_the_escapists_alcatraz_2.4.0.11.pkg *TO* dlc_the_escapists_alcatraz_2.5.0.12.pkg --- Size has not changed (2.7 MB) --- Date *FROM* Mon 03 Oct 2016 13:07:20 GMT *TO* Wed 05 Oct 2016 14:20:11 GMT --- Version *FROM* 1.345c (gog-11) *TO* 1.349 (gog-12)

* File changed: DLC: Duct Tapes Are Forever: Mac OS X installer, English --- File name *FROM* dlc_the_escapists__duct_tapes_are_forever_2.4.0.11.pkg *TO* dlc_the_escapists__duct_tapes_are_forever_2.5.0.12.pkg --- Size has not changed (117.5 KB) --- Date *FROM* Mon 03 Oct 2016 13:07:27 GMT *TO* Wed 05 Oct 2016 14:20:11 GMT --- Version *FROM* 1.345c (gog-11) *TO* 1.349 (gog-12)

* File changed: DLC: Escape Team: Mac OS X installer, English --- File name *FROM* dlc_the_escapists_escape_team_2.4.0.11.pkg *TO* dlc_the_escapists_escape_team_2.5.0.12.pkg --- Size has not changed (10.7 MB) --- Date *FROM* Mon 03 Oct 2016 13:07:36 GMT *TO* Wed 05 Oct 2016 14:20:12 GMT --- Version *FROM* 1.345c (gog-11) *TO* 1.349 (gog-12)

* File changed: DLC: Fhurst Peak Correctional Facility: Mac OS X installer, English --- File name *FROM* dlc_the_escapists__fhurst_peak_correctional_facility_2.4.0.11.pkg *TO* dlc_the_escapists__fhurst_peak_correctional_facility_2.5.0.12.pkg --- Size has not changed (12.5 MB) --- Date *FROM* Mon 03 Oct 2016 13:07:43 GMT *TO* Wed 05 Oct 2016 14:20:11 GMT --- Version *FROM* 1.345c (gog-11) *TO* 1.349 (gog-12)

* File changed: Linux installer, English --- File name *FROM* gog_the_escapists_2.5.0.6.sh *TO* gog_the_escapists_2.6.0.7.sh --- File size *FROM* 55.4 MB *TO* 55.5 MB --- Date *FROM* Mon 03 Oct 2016 13:08:11 GMT *TO* Wed 05 Oct 2016 14:20:19 GMT --- Version *FROM* 1.325c (gog-6) *TO* 1.349 (gog-7)

* File changed: Mac OS X installer, English --- File name *FROM* the_escapists_en_2.4.0.11.pkg *TO* the_escapists_en_2.5.0.12.pkg --- File size *FROM* 92.4 MB *TO* 94.6 MB --- Date *FROM* Mon 03 Oct 2016 13:07:51 GMT *TO* Wed 05 Oct 2016 14:20:06 GMT --- Version *FROM* 1.325c (gog-11) *TO* 1.349 (gog-12)

* File changed: Windows installer, English --- File name *FROM* setup_escapists_2.8.0.9.exe *TO* setup_escapists_2.9.0.10.exe --- File size *FROM* 89.5 MB *TO* 89.6 MB --- Date *FROM* Mon 03 Oct 2016 13:07:15 GMT *TO* Wed 05 Oct 2016 14:20:01 GMT --- Version *FROM* 1.325c (gog-9) *TO* 1.349 (gog-10)


[CHANGELOG UPDATED]
Patch 1.349 (05th October 2016)

- Minor bug fix
(Full changelog)

---------------------------

Metronomicon, The has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (723.0 MB) --- Version *FROM* gog-1 *TO* gog-2


[NO CHANGELOG]

---------------------------

Never Alone Arctic Collection has probably changed

>>> Features changed *FROM* Single-player, Co-op *TO* Single-player, Co-op, Controller support


[FILE UPDATES]

* File changed: Linux installer, English --- File name *FROM* gog_never_alone_arctic_collection_2.0.0.1.sh *TO* gog_never_alone_arctic_collection_2.1.0.2.sh --- Size has not changed (3.7 GB) --- Date *FROM* Fri 04 Mar 2016 18:40:40 GMT *TO* Wed 05 Oct 2016 13:52:58 GMT --- Version *FROM* 1.0 (gog-1) *TO* 1.8 (gog-2)

* File changed: Mac OS X installer, English --- File name *FROM* never_alone_arctic_collection_2.0.0.1.dmg *TO* never_alone_arctic_collection_en_2.1.0.2.pkg --- File size *FROM* 1.9 GB *TO* 1.7 GB --- Date *FROM* Wed 04 Nov 2015 17:26:22 GMT *TO* Wed 05 Oct 2016 13:36:22 GMT --- Version *FROM* 1.0 (gog-1) *TO* 1.8 (gog-2)


[CHANGELOG ADDED]
1.08 Update (05th October 2016)
OSX and Linux only - Windows coming soon

- Added Hint System: New tips and hints making for smoother gameplay have been added throughout the game.
- Improved controller support: We've added support for Sony PlayStation 4 controller on the Mac and fixed miscellaneous issues with various controllers, including the Steam Controller and XInput Devices.
- Improved Companion AI behavior.
- Additional miscellaneous bug fixes and performance improvements.
(Full changelog)
high rated
[Part 2 of 3]

---------------------------

Grim Dawn has probably changed


[FILE UPDATES]

* File removed: Patch 1.0.0.5

* File added: Patch 1.0.0.6 --- File name: patch_grim_dawn_2.10.0.15.exe --- File size: 37.2 MB --- Date: Wed 05 Oct 2016 18:15:49 GMT --- Version: 1.0.0.5 Hotfix 2 (gog-14) -> 1.0.0.6 (gog-15)

* File changed: DLC: Crucible: Windows installer, English --- Size has not changed (104.0 MB) --- Version *FROM* 1.0.0.5 Hotfix 2a (gog-3) *TO* 1.0.0.6 (gog-3)


[CHANGELOG UPDATED]
Patch 1.0.0.6 (05 October 2016)
Major New Features

- The Loot Hunt Continues: Added 28 Legendary items distributed among 7 new 4-piece sets. These items drop both in the base game and in the Crucible.
- Revised bonuses on all high level Epic item sets, 91 items in all. These items should now be more versatile for endgame purposes.

Animation

- Upon ragdolling, Zombie meshes equipped with pauldrons will no longer stretch inappropriately.

Tech

- Fixed issues when trying to join LAN games, including LAN games with more than 2 players.
- Fixed some instances that would result in a crash/freeze on exit.
- Character sheet now properly shows that life leech resist is not reduced.
- Fixed Crucible Leaderboard sorting by score.
- Fixed issues where pets were attacking the wrong targets in PvP games.
- Skill modifiers that decrease cooldown time of skills no longer negatively impacts the Devotion skill activation chance.
- Added Line of Sight checks to Lightning based skills.
- Fixed issues where double click mouse buttons would work incorrectly.
- If you have no masteries selected but have devotion points allocated, you can now visit the reallocation NPC.
- Soulbound status granted by Illusions is no longer removed when salvaging.
- Fixed being able to apply soulbound Illusions on items in the transfer stash.
- Fixed item skills still showing as selected in the Devotion skill select menu with the item gone.
- Fixed duration damage display text not appearing when the last attacker was a pet.

Game

- Reduced Hero, Boss and Nemesis resistance to taunt effects, such as from certain Pet abilities.
- The Black Legion quartermaster now sells level 55 Accessories at Honored, rather than level 40. This is not retroactive for accessories already purchased.

Itemization

- Revised stats and set bonuses on all level 55+ Epic item sets, as well as non Empowered versions of those sets in certain cases
- Improved the drop rate of Monster Infrequents from Cronley's Gang Champions
- Epic - Wrath of Alkamos set: updated bonuses on the level 30 version of this set
- Legendary - Albrecth's Duality: increased Elemental Resist to 40%
- Legendary - Band of the Eternal Haunt: added 26% Chaos Resist
- Legendary - Belgothian's Sigil: added 25% Vitality Resist and 25% Elemental Resist
- Legendary - Demonslayer's Jacket: increased Energy Regeneration to 2.0
- Legendary - Demonslayer's Life-Ender: increased Energy Regeneration to 2.0
- Legendary - Entropic Coil: added 40% Poison Resist, increased % Vitality Resist to 28%
- Legendary - Glyph of Kelphat'Zoth: added 33% Elemental Resist
- Legendary - Iceskorn Talons: reduced skill proc cooldown to 2s
- Legendary - Invoker's Shard: added 25% Poison Resist, increased % Chaos Resist to 25%
- Legendary - Invoker's Burning Hand: added 25% Aether Resist, increased % Elemental Resist to 15%
- Legendary - Invoker's Shocking Touch: added 25% Chaos Resist, increased % Elemental Resist to 15%
- Legendary - Judicator's Signets Set: skill proc now activates on Kill rather than on Crit, reduced % Health Regen bonus to 30%
- Legendary - Closed Fist of Vengeance: replaced Offensive Ability with 40 Defensive Ability, increased % Pierce Resist to 24%
- Legendary - Open Hand of Mercy: reduced % Resist Reduction to 10%, reduced Defensive Ability to 40, increased % Elemental Resist to 24%
- Legendary - Lifegiver Signet: added 25% Bleed Resist
- Legendary - Ring of the Black Matriarch: added 30% Pierce Resist
- Legendary - Screams of the Aether: replaced Aether damage with 26% Aether Resist, increased % Elemental Resist to 26%
- Legendary - Signet of the Fallen: added 30% Chaos Resist
- Legendary - Stormheart: corrected an oversight where the base physical damage was not set appropriately for an item of its level. % Attack Speed increased to 6% to compensate partially for the loss in damage.
- Legendary - Time-Flux Band: added 24% Bleed Resist, increased % Elemental Resist to 24%
- Legendary - Tome of the Arcane Wastes: increased damage and turn rate on the granted skill
- Legendary - Valdun's Hat: added 20% Elemental Resist
- Legendary - Voidsteel Gauntlets: reduced skill proc cooldown to 5s
- Reduced damage dealt by the Lightning Bolt proc on Legendary items
- Rare Prefix - Glacial: replaced Defensive Ability with % Physical Resist at level 52+ ranks
- Rare Prefix - Light Bringer's: added % Chaos Resist at all ranks
- Rare Prefix - Maniacal: added % Bleed Resist at levels 60+ ranks
- Rare Prefix - Thunderstruck: increased % Stun Resist
- Rare Suffix - Amarasta's Flurry (accessories): added % Pierce Resist at level 50+ ranks
- Rare Suffix - Arcane Blaze: added % Vitality Resist at all ranks
- Rare Suffix - Desolation: added % Chaos Resist at level 60+ ranks
- Rare Suffix - Destructrion: added % Elemental Resist at level 50+ ranks
- Rare Suffix - Fallen Skies: added % Pierce Resist at all ranks
- Rare Suffix - Heroism: added % Bleed Resist at level 53+ ranks
- Rare Suffix - Hungering Rifts: added % Bleed Resist at level 53+ ranks
- Rare Suffix - Incantations: added % Chaos Resist at all ranks
- Rare Suffix - Insight: added % Chaos Resist at all ranks
- Rare Suffix - Squalls: added % Elemental Resist at level 60+ ranks
- Rare Suffix - Supremacy: added % Pierce Resist at level 49+ ranks
- Rare Suffix - Ulzuin's Flame: added % Vitality Resist at all ranks
- Rare Suffix - Voidfire: added % Bleed Resist at all ranks
- Rare Suffix - Winter Storm: added % Elemental Resist at level 60+ ranks
- Relic - Conflagration: increased damage and turn rate on the granted skill

Class & Skills

- Adjusted threat generation on the Hellhound and Briarthorn pets.

Devotion

- Elemental Seeker: reduced cooldown to 1.2s, increased damage of the Seeker's aura and increased its radius to 3.5
- Light of Empyrion: reduced cooldown to 2.5s

Soldier

- Counter Strike: increased activation chance by 5%, increased Radius to 4.0, slightly increased Physical and Bleed damage scaling with rank
- Rending Force: added 25% Crit damage by rank 12, 35% by max ultimate rank

Demolitionist

- Blackwater Cocktail: slightly increased Fire and Burn damage scaling with rank
- Demon Fire: increased Chaos damage scaling with rank
- High Potency: increased the Damage Modifier to 150%
- Canister Bomb: increased Fire and Burn damage scaling with rank
- Improved Casing: increased % Fire and Pierce bonuses and added % Burn damage bonus. Significantly increased Internal Trauma scaling with rank.
- Skyfire Grenado: increased Lightning and Electrocute damage scaling with rank
- Ulzuin's Chosen: increased chance of Cooldown Reduction to 30% by rank 10, 40% by max ultimate rank

Occultist

- Wasting: increased Vitality damage and % Bleed damage scaling with rank
- Black Death: increased Poison damage, % Vitality damage and % Bleed damage scaling with rank
- Summon Familiar: increased Electrocute damage dealt
- Lightning Strike: increased Radius to 3. The Familiar now casts Lightning Strike more frequently.

Nightblade

- Amarasta's Blade Burst: weapon requirements removed.
- Nidalla's Justifiable Ends: increased Cooldown Reduction to -1.2 by rank 12, -1.5 by max ultimate rank

Arcanist

- Aether Ray: increased Fire and Aether damage scaling with rank. Slightly increased turn rate.
- Disintegration: increased Vitality damage, % Crit damage, % Aether and % Fire damage scaling with rank
- Elemental Balance: increased % Burn, % Frostburn and % Electrocute damage
- Manifestation: the % Elemental damage penalty for players and the % Elemental damage bonus for pets have been removed

Shaman

- Devouring Swarm: slightly increased Bleed and Vitality damage scaling with rank
- Grasping Vines: increased Physical and Bleed damage scaling with rank
- Entangling Vines: increased Leech damage scaling with rank
(Full changelog)
Post edited October 05, 2016 by muntdefems
high rated
[Part 3 of 3]

---------------------------

Prison Architect has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File name *FROM* gog_prison_architect_2.13.0.14.sh *TO* gog_prison_architect_2.14.0.15.sh --- File size *FROM* 336.7 MB *TO* 336.8 MB --- Date *FROM* Fri 26 Aug 2016 15:28:35 GMT *TO* Wed 05 Oct 2016 13:19:45 GMT --- Version *FROM* Update-8 (2.0c) (gog-14) *TO* Update-10c (2.0.1c) (gog-15)

* File changed: Mac OS X installer, English --- File name *FROM* prison_architect_en_2.11.0.22.pkg *TO* prison_architect_en_2.12.0.24.pkg --- Size has not changed (335.2 MB) --- Date *FROM* Fri 26 Aug 2016 15:28:35 GMT *TO* Wed 05 Oct 2016 13:19:40 GMT --- Version *FROM* Update-8 (2.0c) (gog-22) *TO* Update-10c (2.0.1c) (gog-24)

* File changed: Windows installer, English --- File name *FROM* setup_prison_architect_2.13.0.17.exe *TO* setup_prison_architect_2.14.0.18.exe --- File size *FROM* 338.9 MB *TO* 339.0 MB --- Date *FROM* Fri 26 Aug 2016 15:28:27 GMT *TO* Wed 05 Oct 2016 13:20:39 GMT --- Version *FROM* Update-8 (2.0c) (gog-17) *TO* Update-10c (2.0.1c) (gog-18)


[CHANGELOG UPDATED]
Update 2.0.1c (05th October 2016)
NEW FEATURES

- Sectors may now be marked as 'Access Only' in the Deployment screen. Use this to discourage staff and prisoners from using the marked areas as a short cut.
- Clicking on a prisoner now brings up the rapsheet directly. This behaviour can be changed in the Game Options menu.
- Dormitories now require Phonebooths instead of Radios to meet their Quality requirements.
- We are now collecting anonymised game statistics so that we can make further improvements to the game. You can disable this collection by checking the Disable Analytics option in the Game Options menu.

BUG FIXES

- 0011223: [AI & Behaviour] Laundry steals washed clothing/baskets/uniforms from other Laundries (Icepick) - resolved.
- 0011260: [AI & Behaviour] Common Rooms not being marked as gang potential territories (Icepick) - resolved.
- 0010922: [AI & Behaviour] Dogs try to take a different path to their handler; infinite loop (Icepick) - resolved.
- 0010919: [AI & Behaviour] When shop removed, good are not placed back to the storage instead just lay there. (Icepick) - resolved.
- 0011250: [Control & User Interface] Add a way to click on obstructed items/units when they are layered on top of each other (Icepick) - resolved.
- 0011253: [AI & Behaviour] Prisoners pick contraband through walls (Icepick) - resolved.
- 0010951: [Gameplay] Need 2 radios in a 3 prisonners room to increase the room quality. (Icepick) - resolved.
- 0011210: [AI & Behaviour] Prisoners consume prayer mats to change into new uniforms (Icepick) - resolved.
- 0011246: [AI & Behaviour] [Escape mode] Guard dogs continue to attack player after the player has been knocked unconscious and skipped punishments (Icepick) - resolved.
- 0005762: [Graphics] Metal Detectors (Icepick) - resolved.
- 0011178: [Other] Food Tray Payment (Icepick) - resolved.
- 0010900: [Control & User Interface] Grants will sometimes disappear from the To Do List and won't check them as completed (Icepick) - resolved.
- 0011237: [AI & Behaviour] Problems with the shop (Icepick) - resolved.
- 0010936: [Other] 'Sentenced to...' is quite often incorrect. (Icepick) - resolved.
- 0010085: [Gameplay] Cannot proceed in campaign (Icepick) - resolved.
- 0011234: [AI & Behaviour] No trucks bringing the food (Icepick) - resolved.
- 0011221: [Graphics] Prisoners holding items have three hands while handcuffed (Icepick) - resolved.
- 0011228: [AI & Behaviour] Adding new parole hearings causes mass spawning of parole officers/teachers/religion officials (Icepick) - resolved.
- 0011197: [Control & User Interface] Changing amount of intake causes game to crash (Icepick) - resolved.
- 0011222: [AI & Behaviour] Holding cells will not be cleaned unless the room is dezooned (Icepick) - resolved.
- 0011182: [AI & Behaviour] Guard Patrol Assignments not removed when removing guard patrol path (Icepick) - resolved.
(Full changelog)

---------------------------

Slime Rancher [In Dev] has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File size *FROM* 188.0 MB *TO* 200.0 MB --- Version *FROM* 0.3.5b (gog-5) *TO* 0.3.6 (gog-6)

* File changed: Mac OS X installer, English --- File size *FROM* 192.0 MB *TO* 210.0 MB --- Version *FROM* 0.3.5b (gog-3) *TO* 0.3.6 (gog-4)

* File changed: Windows installer, English --- File size *FROM* 301.0 MB *TO* 323.0 MB --- Version *FROM* 0.3.5b (gog-4) *TO* 0.3.6 (gog-5)


[CHANGELOG UPDATED]
Patch 0.3.6 (05 October 2016)
Changes:

- The crystal slime has arrived on the Far, Far Range! As dangerous as it is beautiful, the crystal slime can produce fields of searing-hot, crystal hazards if left unattended. Have some water handy!
- Odd onions can now be found in the Indigo Quarry. A favorite of the crystal slime, these curious veggies can't be reliably grown in gardens, let alone foraged.
- The Far, Far Range has some new areas to explore, including a distant island wrapped in mysterious, giant rings in the Dry Reef, and a volcanic cave in the Indigo Quarry that's home to the crystal slimes.
- We've upgraded to a newer version of Unity and many players should see increased game stability and performance improvements.
- We've also added some additional performance improvements of our own because why the heck not.
- The tabby gordo on the beach behind the Overgrowth no longer drops a slime key. Instead it provides a teleporter to the ring island. Keys acquired from this gordo previously should now be considered ultimately useless trinkets or priceless collectibles that make you a better person for owning them, depending on your perspective.
- Previously purchased items from shops now show up as disabled entries at the bottom of the purchase list.
- The Moss Blanket has received some additional decorative props.
- Items like plorts and veggies now have soft sound effects when striking surfaces. No, we didn't obtain these sound effects by throwing live chickens at a wall. Who told you that?
- Added a numeric value to the FOV slider.

Fixes:

- Fixed a bug where loading random tips were hidden at some screen resolutions.
- Fixed a bug where the purchase interface could cut off some descriptions.
- Fixed a bug where the Range Exchange could occasionally double-count certain items. The hamster inside the Range Exchange now has a calculator.
(Full changelog)

---------------------------

Wolcen: Lords of Mayhem [In Dev] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (32.0 MB) --- Version *FROM* 0.2.8 Hotfix (gog-11) *TO* 0.2.8 Hotfix (gog-16)

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (3.9 GB) --- Version *FROM* 0.2.8 Hotfix (gog-11) *TO* 0.2.8 Hotfix (gog-16)

* File changed: Windows installer, English (part 3 of 3) --- Size has not changed (1.4 GB) --- Version *FROM* 0.2.8 Hotfix (gog-11) *TO* 0.2.8 Hotfix (gog-16)


[NO CHANGELOG]
high rated
Added the changelogs for Escapists, The, Never Alone Arctic Collection, and Prison Architect to the respective game fora.
Brief news from MaGog's logs for 6 October:

---------------------------

A game has probably been added: Butcher
high rated
The Linux version of Always Sometimes Monster got an update:


Changelog for update GOG-3 (Linux) (added 06 October 2016):

- Updated the Linux version of Always Sometimes Monsters to version 1.25a.
- Please note that this version is in an entirely new engine and the saves from the previous version of the game will not work in version 1.25a.
high rated
From MaGog's logs for 6 October:

---------------------------

A game has probably been added: Star Vikings

---------------------------

A game has probably been added: Star Vikings Soundtrack [DLC]

---------------------------

A game has probably been added: Star Vikings [Demo]

---------------------------

Metronomicon, The has probably changed


[FILE UPDATES]

* File added: DLC: Chiptune Pack 1: Mac OS X installer, English --- File size: 14.0 MB --- Version: gog-3

* File added: DLC: Chiptune Pack 1: Windows installer, English --- File size: 22.0 MB --- Version: gog-1


[NO CHANGELOG]
high rated
Never Alone got another update. It seems the Windows version of patch 1.08 was added.

It says version 1.8 in the library though, which is probably a typo and should be fixed.
high rated
Project Highrise got an update:

Changelog for update 1.0.7 / GOG-10 (Windows) / GOG-6694 (?) (Mac) (added 6th October 2016):

Improvements:
- Art galleries no longer generate noise
- Adjusted gold and silver medals for Project Rescue scenario
- Reduced the strength and impact of elevator proximity heatmap
- Reduced prices for art pieces on higher difficulty levels
- Further tuning changes to prevent units from reacting to their own foot traffic
- Performance optimizations for very large buildings (more than 1000 people)

Bug fixes:
- Fixed a description bug in the Federal Center scenario
- Fixed a bug with contract unlock in the Live Work scenario
- Fixed visual bugs with empty floor and construction sprites flickering
high rated
Last updates from MaGog's logs for 6 October:


[Part 1 of 2]


---------------------------

A game has probably been added: Worms: Armageddon

---------------------------

Always Sometimes Monsters has probably changed

>>> System requirements for Linux changed *FROM* Ubuntu 14.04, Mint 17, Memory: 2 GB RAM, Graphics: OpenGL 2.0 capable graphics card, Hard Drive: 500 MB available space, Sound Card: Open AL compatible, Requires the following packages to be installed: libsdl2-mixer-2.0-0 libsdl-mixer1.2 mono-complete and dependencies *TO* Ubuntu 14.04, Mint 17, Memory: 2 GB RAM, Graphics: OpenGL 2.0 capable graphics card, Hard Drive: 500 MB available space, Sound Card: Open AL compatible, Notice: This game comes with a 64-bit binary only


[FILE UPDATES]

* File changed: Linux installer, English --- File name *FROM* gog_always_sometimes_monsters_2.0.0.2.sh *TO* gog_always_sometimes_monsters_2.1.0.3.sh --- File size *FROM* 350.2 MB *TO* 443.8 MB --- Date *FROM* Tue 04 Aug 2015 16:13:34 GMT *TO* Thu 06 Oct 2016 12:52:26 GMT --- Version *FROM* [empty] *TO* 1.25a (gog-3)


[CHANGELOG UPDATED]
Update (06 October 2016)

- Updated the Linux version of Always Sometimes Monsters to version 1.25a.
- Please note that this version is in an entirely new engine and the saves from the previous version of the game will not work in version 1.25a.
(Full changelog)

---------------------------

Event[0] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- File size *FROM* 29.0 MB *TO* 28.0 MB --- Version *FROM* 169161 (gog-3) *TO* 169221 (gog-40

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.5 GB) --- Version *FROM* 169161 (gog-3) *TO* 169221 (gog-40

[Those new versions are surely due to the slip of a finger]


[CHANGELOG UPDATED]
Patch 169221 (06 October 2016)

- This update is for Windows only, the Mac version will be coming soon.

- Bugfix: controller inputs will be ignored and won't block the player in the menu anymore
- Bugfix: no more issue if a savable item is enabled during a save (crash fixed)
- Bugfix: obstructed a hole in the hull behind Nandi's bed
- Bugfix: collider swap fixed, no more going through walls during endings
- Bugfix: garden airlock door blocked after save bug is fixed
- Bugfix: main terminal screen in red mode is now readable
- Menu option added: disable mouse smoothing
- Fixed a number of typos
- Minor update of localization files
- New KZ VACC model for people who've been asking how Kaizen kept the ship clean
- Update of the AI content with new words and tweak of priorities and input to fix some answers popping out of nowhere
- The game now saves at the end of the Intro
- AR added to some objects
- Minor lighting fixes
- BETA: French language available
- BETA: Unlocked more logs to help fix exotic bugs that cannot be reproduced
(Full changelog)

---------------------------

Never Alone Arctic Collection has probably changed


[FILE UPDATES]

* File added: Patch 1.08 --- File name: patch_never_alone_arctic_collection_2.1.0.5.exe --- File size: 253.8 MB --- Date: Thu 06 Oct 2016 14:02:59 GMT --- Version: gog-5

* File changed: Mac OS X installer, English --- File name *FROM* never_alone_arctic_collection_en_2.1.0.2.pkg *TO* never_alone_arctic_collection_en_2.2.0.3.pkg --- Size has not changed (1.7 GB) --- Date *FROM* Wed 05 Oct 2016 13:36:22 GMT *TO* Thu 06 Oct 2016 14:06:42 GMT --- Version *FROM* 1.8 (gog-2) *TO* 1.8 (gog-3)

* File changed: Windows installer, English --- File name *FROM* setup_never_alone_arctic_collection_2.0.0.4.exe *TO* setup_never_alone_arctic_collection_2.1.0.5.exe --- File size *FROM* 1.8 GB *TO* 1.7 GB --- Date *FROM* Wed 04 Nov 2015 13:27:20 GMT *TO* Thu 06 Oct 2016 14:09:52 GMT --- Version *FROM* 1.0 (gog-1) *TO* 1.8 (gog-5)


[CHANGELOG UPDATED]

[They removed the 'OSX and Linux only - Windows coming soon' bit]