From MaGog's logs for 12 April:
NOTE!
CHANGED FILE
UnderRail, downloadables,
Windows installer, English (part 1 of 2) (
setup_underrail_2.6.0.9.exe ***TO***
setup_underrail_2.7.0.10.exe;
1.0.1.4 (gog9) ***TO***
1.0.1.8 (gog-10);
Fri, 19 Feb 2016 12:48:48 GMT ***TO***
Tue, 12 Apr 2016 10:00:04 GMT;
26,814,624 ***TO***
26,814,608)
NOTE!
CHANGED FILE
UnderRail, downloadables,
Windows installer, English (part 2 of 2) (
setup_underrail_2.6.0.9-1.bin ***TO***
setup_underrail_2.7.0.10-1.bin;
1.0.1.4 (gog9) ***TO***
1.0.1.8 (gog-10);
Fri, 19 Feb 2016 12:52:57 GMT ***TO***
Tue, 12 Apr 2016 10:05:06 GMT;
2,217,601,195 ***TO***
2,235,406,523)
NOTE!
REMOVED FILE
UnderRail, downloadables,
Patch 1.0.0.9 (
patch_underrail_2.4.1.7.exe;
;
Wed, 20 Jan 2016 14:13:22 GMT;
11,762,568)
NOTE!
ADDED FILE
UnderRail, downloadables,
Patch 1.0.1.8 (
patch_underrail_2.7.0.10.exe;
Tue, 12 Apr 2016 10:00:00 GMT;
47,588,424)
NOTE! CHANGED
UnderRail, changelog (
http://www.an-ovel.com/downloads/chg/chg_1447688349.htm)
NOTE! ADD +++ Patch 1.0.1.8 (12 April 2016)
NOTE! ADD +++ Noise emission from weapons should work properly now (previously it only worked for non-weapon sources such as grenades, psi abilities, etc)
NOTE! ADD +++ Some AI improvements on normal and hard difficulties
NOTE! ADD +++ Insulated and galvanic foam padding no longer add to stealth
NOTE! ADD +++ Fixed the bug that caused some of the on-hit effect to proc off even when attacks were resisted in full
NOTE! ADD +++ Handled the bug that caused certain special attacks and on-hit effects to remove fire effects from the target
NOTE! ADD +++ Games that are saved after this patch will also display the difficulty settings
NOTE! ADD +++ Pneumatic hammer and pneumatic reloader are now considered pneumatic components for the purpose of trading
NOTE! ADD +++ Supersoldier drug will no properly trigger the cooldown
NOTE! ADD +++ Healing effectiveness bonuses will no longer apply twice when using health hypos; also added healing effectiveness stat to the combat stats window
NOTE! ADD +++ Special attack damage bonus added to the combat stats window
NOTE! ADD +++ Compacted the feat list somewhat and added an option to filter it by entering text that is then matched against the feat's name, description and requirements
NOTE! ADD +++ Gunslinger feat now reduces firearm pistol usage ap cost by 3 (up from 2) and also increases initiative by 7
NOTE! ADD +++ Paranoia now also increases initiative by 5
NOTE! ADD +++ Taste for Blood no longer reduces AP cost
NOTE! ADD +++ Combo now has 20% chance to stun (down from 100%)
NOTE! ADD +++ Fatal Throw now only restores action points once per turn
NOTE! ADD +++ Lightning punches now requires armor penalty to be below 20% (up from 25%)
NOTE! ADD +++ Light weapon AP cost reduction changed to 3% (down from 4%) for each dexterity point above 5
NOTE! ADD +++ High Explosive grenades and mines now ignore 40% of damage resistance and threshold
NOTE! ADD +++ Riot gear shield base block chance changed to 35% (up from 30%) and block amount increased (base multiplier changed from 1.5 to 2.25) (not retroactive)
NOTE! ADD +++ Extra unarmed damage from boots will now also work with fist weapons
NOTE! ADD +++ Fixed the bug that caused temporary lock up in certain areas with certain elevators
NOTE! ADD +++ Fixed the bug that caused outlines to be visible beyond the camera view
NOTE! ADD +++ Added VSync toggle option to video settings
NOTE! ADD +++ Fixed Minister Percival sometimes not appearing at the Institute
NOTE! ADD +++ You can now place small animals inside the organic processor in DC
NOTE! ADD +++ The wardrobes in Mediant Samuel's and Principal Investigator Georgis' offices can now be accessed properly
NOTE! ADD +++ Fixed the Black Eels becoming hostile to the player after the SRO assault mission (happened if the player asked for Protectorate help during the Eels' final quest)
NOTE! ADD +++ Fixed unresponsive ladder in one of Upper Underrail's hidden passages
NOTE! ADD +++ Expanded the Renegade quest for the Underrail Protectorate
NOTE! ADD +++ Added one more way to sneak in the cybernetic spawn into the Protectorate embassy
NOTE! ADD +++ Added another way to kidnap a certain woman
NOTE! ADD +++ Did a few Rail Crossing invasion quest tweaks and added additional dialog options
NOTE! ADD +++ Added another way to learn about a certain man and his gang
NOTE! ADD +++ Fixed a certain someone not waiting for you at the beginning of DC in some cases
NOTE! ADD +++ Removed some of the unnecessary backtracking during the missing train quest; also added a few more options for handling the quest
NOTE! ADD +++ A Protectorate guard will occasionally remind the player to holster his weapons if using the SRO elevator to reach the embassy
NOTE! ADD +++ Some tweaks to the quest for the Faceless near Foundry
NOTE! ADD +++ Nerfed the Coretech warehouse mercenaries in the defense mission
NOTE! ADD +++ Fixed old hostage in GMS sometimes blocking the vent in the room with the ladder
NOTE! ADD +++ Numerous minor tweaks and fixes (maps, dialogs etc.)
NOTE! CHANGED
Firewatch, languages: Audio and text: English. Text only: German, Spanish, French, Russian ***TO*** Audio and text: English. Text only:
Chinese, German, Spanish, French, Russian