Posted December 22, 2021
high rated
Dorfromantik
Updated from 0.3.0.1 to 0.4.0.2
Changelog, posted by the developer in the forum (for the beta branch; this stable version might have minor further changes)
Updated from 0.3.0.1 to 0.4.0.2
Changelog, posted by the developer in the forum (for the beta branch; this stable version might have minor further changes)
C denotes items implemented due to community feedback.
Patch 0.4b
New Content
* C Added the "Midwinter" biome, a cozy, snowy winter biome. During the holidays, the new biome will be unlocked by default, afterwards it will require Landscaper V to be completed
* Added one additional level to Puzzler, Heavy Weight and Landscaper challenges
* Added 3 new achievements
Usability
* C added biome configuration to enable or disable biomes in Classic mode
* turned Creative mode configuration into an overlay instead of a menu page
Performance
* started reworking handling of objects in memory - this decreases RAM usage and loading times by up to 40% and improves general performance
Bugfixes
* C Preplaced Tiles no longer appear in Creative Mode
* C Completed challenges now show their correct progress on their menu card and ingame icon
* C Non-perfect lake edges (e.g. forest / lake, village / lake) no longer count towards puzzler challenge
Patch 0.4b
New Content
* C Added the "Midwinter" biome, a cozy, snowy winter biome. During the holidays, the new biome will be unlocked by default, afterwards it will require Landscaper V to be completed
* Added one additional level to Puzzler, Heavy Weight and Landscaper challenges
* Added 3 new achievements
Usability
* C added biome configuration to enable or disable biomes in Classic mode
* turned Creative mode configuration into an overlay instead of a menu page
Performance
* started reworking handling of objects in memory - this decreases RAM usage and loading times by up to 40% and improves general performance
Bugfixes
* C Preplaced Tiles no longer appear in Creative Mode
* C Completed challenges now show their correct progress on their menu card and ingame icon
* C Non-perfect lake edges (e.g. forest / lake, village / lake) no longer count towards puzzler challenge