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Dorfromantik

Updated from 0.3.0.1 to 0.4.0.2

Changelog, posted by the developer in the forum (for the beta branch; this stable version might have minor further changes)
C denotes items implemented due to community feedback.

Patch 0.4b

New Content
* C Added the "Midwinter" biome, a cozy, snowy winter biome. During the holidays, the new biome will be unlocked by default, afterwards it will require Landscaper V to be completed
* Added one additional level to Puzzler, Heavy Weight and Landscaper challenges
* Added 3 new achievements

Usability
* C added biome configuration to enable or disable biomes in Classic mode
* turned Creative mode configuration into an overlay instead of a menu page

Performance
* started reworking handling of objects in memory - this decreases RAM usage and loading times by up to 40% and improves general performance

Bugfixes
* C Preplaced Tiles no longer appear in Creative Mode
* C Completed challenges now show their correct progress on their menu card and ingame icon
* C Non-perfect lake edges (e.g. forest / lake, village / lake) no longer count towards puzzler challenge
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ChrisG_: Pathfinder: Wrath of the Righteous is updated to 1.1.6e and has received the free Paint of War DLC which adds more character creation options. Changelog is taken from steam also the offline installer is not yet updated.
Offline installers have been updated now.

Also got an update flag for Stardew Valley, but I don't notice any difference from last update.

(Note, however, that Pathfinder: Wrath of the Righteous hasn't been getting any update flags for me, despite there actually being updates.)
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ChrisG_: Pathfinder: Wrath of the Righteous is updated to 1.1.6e and has received the free Paint of War DLC which adds more character creation options. Changelog is taken from steam also the offline installer is not yet updated.
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dtgreene: Offline installers have been updated now.

Also got an update flag for Stardew Valley, but I don't notice any difference from last update.

(Note, however, that Pathfinder: Wrath of the Righteous hasn't been getting any update flags for me, despite there actually being updates.)
Yeah same for me, no update flags for Pathfinder... (been like this for several weeks)
high rated
Stardew Valley updated from v1.5.6.1909543277 (52364) to v1.5.6.1913895890 (52388)

Changelog from Steam:

Hotfix at 1:00PM PST 12/22:
- Fixed a crash when starting the game in Compatibility mode on MacOS.
- Fixed being unable to move the game window from one desktop to another in certain monitor configurations.
- Fixed an issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
- Fixed garden pots automatically harvesting when moused over.
- Fixed Emily's patio decorations being one tile above where they should be.
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The Chronicles Of Myrtana: Archolos has just received an update from 1.0.6 to 1.1.

Patch 1.1 is available now!

We sincerely thank all members of the community for reporting bugs, and especially Tulipan, Buzka555, DreXav, Shouη and Franisz for supporting us in bug fixes organization.

We are switching off for Christmas holidays so if you encounter any problems please follow our FAQs, Steam forum discussions, Discord etc. We are not going to ship any updates until new year. If some critical issue occurs, we will try to ship Hotfix as soon as possible. If you encounter any new problems caused by this patch, please rollback to the previous version (Properties -> Beta -> Select version).

Unfortunately, due to technical problems with Crowdin, for now we are not able to start community-supported localization on this platform. Please wait until further announcements. We are in touch with Crowdin team and working to make it working as soon as possible and to optimize costs as much as we can.

The list of changes may contain spoilers but we try to avoid them as much as possible. The issues listed below did not affect all players.

Here is the list of changes:
Chapter 1: Fixed progression issues with "Debt payment" quest (no dialogue with Bastian)
Chapter 2: Fixed progression issues with "Boy's farm" quest (doing two paths at the same time)
Chapter 3: Fixed progression issues with "They shall not pass" quest (if Griz dies)
Chapter 5: Fixed progression issues with "Keeper of the Balance" quest (Kessel not appearing at the meeting point)
Chapter 5: Fixed progression issues with "From bad to worse" quest (blocked door)
Fixed a lot of crashes: after drinking potions, when talking to multiple characters, on loading the game, on changing worlds and more
Fixed issues with frozen game time. After sleeping in bed or waiting on a bench, the time should continue as normal.
Fixed videos (intro, outro and credits). All videos are now coded in the same resolution as the video in the original game and should play at any resolution.
Improved compatibility of redistributable Microsoft Visual C ++ libraries. It might fix issues with launching the game and with its stability.
Improved compatibility on Steam (added installation of DirectX libraries)
Added new loading screens
Fixed some voiceover issues (mismatches between text and voice etc.)
Fixed issues with applying item bonuses after using transformation spells
Fixed issues with rendering some armors that could be invisible on the bodies of the player and NPCs
Fixed the ability to purchase the armor "Knight Armour" in Chapter 5
Added information about the controls of the Gothic 1 inventory mode to the settings menu
Fixed location name in the save loading menu
Fixed display of item names in log entries after reading recipes
Fixed map closing with ESCAPE key (no longer opens the main menu)
Improved balance of summon spells cost and changed the time of opening locks with the "Open Lock" spell
Added new options to the settings menu: scaling videos, launching game in windowed mode. Changing these settings can help with game stability issues.
Many spelling and punctuation fixes for Polish and English versions
Updated some texts and dialogues that, due to quote marks, made it difficult for community members to prepare unofficial localizations
Fixed other minor issues

Some of the fixes are applied only when loading previous save files, so please try your latest save and if it doesn't work, we recommend to try few previous ones.

Please remember that Patches do not force you to start new playthrough! You can load your savegames and continue.
If there is an update that requires you to start a new game, you will be able to continue playthrough on the previous version anyway.
There are no plans for such an update for now.
Post edited December 23, 2021 by Trooper1270
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Chernobylite

Mega Patch “Ghost Town” - Dec 23rd 2021

The second free DLC update is coming with best Christmas wishes from the whole Farm 51 Team! As a part of the Ghost Town DLC, we have prepared a completely new level based on the Pripyat Residential Area. It invites you not only to explore Pripyat, but also to face off against monsters and soldiers in new side missions.

Hope you’ll enjoy!

Below you will find the complete changelog for this Christmas patch:
Additions:

• New level: Pripyat Residential Area. This new level is full of new events and resources to collect. Players will be able to explore the 3D scanned recreation of Pripyat’s neighborhoods and visit new iconic locations such as the Azure Swimming Pool.
• 3 new side missions: Supply drops. Explore the new level and find lost NAR resource dumps there.
• 3 new side: Monster hunts. Do you enjoy hunting monsters? So chase them on the newly added level and restock your Chernobylite supplies while you’re at it.

echnology:

• The lighting in some parts of Pripyat Port was too aggressive, we’ve optimized it.
• The same applies to Power Plant, hope you’ll notice the difference!

General:

• We have fixed markers in the previous free DLC, Monster Hunt. Monsters are now easier to find.
• Kozlow’s quest: it was possible to poison and stab Kozlow at the same time. Hope you didn’t get too attached to this overabundance because it’s fixed and no longer available. Choose one!
• Speaking of overabundance: it was previously possible to obtain an infinite amount of resources by using the recycling machine. But it can’t be that easy so we’ve fixed it!
• Cameras related to weapons and upgrades have been tweaked.
• Previous weapon skin packs have been improved and beautified.
• We’ve fixed reported crashes on Heist.
• One particular Shadow was constantly getting blocked while walking through the door to the Power Plant - we took care of the poor bastard.
• Dialogue blocker next to Power Plant: it was very rare but we decided to fix it as well.
• We’ve taken care of levitating objects and landscape distortions.
• We’ve fixed the encountered misspells.
• We’ve added some missing lines in translations from English
• We’ve fixed some bugs related to icons in tutorials

• A whole bunch of smaller bugs you've reported to us, too many to list them all. Thanks! And enjoy your Winter Holidays with Chernobylite game. See you next year, with many more free content updates to come!
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The Tenants (In Development)

Patch 0.75 (23 December 2021)

(Galaxy & Offline Installer)
Features

- Added a new in-game phone app: Camera.

Content

- Added a time-limited Elite Contract: Toy Factory.
- Added a time-limited tenant request: Wonderful Time.
- Added a time-limited tenant event: Singing Carols.
- Decorated the main menu and the district maps for the time-limited Winter event.
- Added two new loading screens.
- Added an item set designed by the Halloween community contest winner, @vritto.

General

- Fixed an issue where overlapping furniture slotted on the shelves and similar spots wouldn't detect collisions between each other.
- Fixed an issue with furniture being placed outside apartment boundaries in some cases.
- Fixed an issue with calculating agent work days in a given time period.
- Fixed a host of issues related to sound effects.
- Fixed a few issues with item placement.
- Fixed an issue that occurred when changing the target room mid-negotiation with a tenant.
- Fixed an issue with job clients rating items from a different room.
- Fixed an issue with the rendering of corners pieces for exterior walls.
- Fixed an issue with tenants getting stuck on certain actions.
- Fixed an issue with the missing game mode tooltip in the main menu.

UI

- Hidden the duration of the tutorial Pedro babysitting task.
- Fixed an issue with displaying nearby item connections after leaving renovation.
high rated
Haven Park

Updated to 1.2.0 (Galaxy & Offline Installer)

Changelog from Steam:
Santa Claus is Coming to Town - Literally!

Find Santa and his presents around town and enjoy cozy Christmas lights!

Hey festive people!

We have a lovely update for you! We really wanted you to visit your campers over the holiday, so here's some hopefully convincing arguments to go visit Haven Park again:

- Santa Claus is in town and he scattered his presents all over. I think he needs your help!
- You have the opportunity to fix a certain relationship before the year is over and make someone really happy
- Christmas lights! Look at the village, it's so cozy <3
- A new building
- Some minor fixes

We hope you enjoy this addition to Haven Park!
Have a lovely holiday and a happy New Year!

Festive hugs and kisses,

Your moonies and Fabien
high rated
Alfred Hitchcock - Vertigo

Updated to Vertigo_2021122102_GOGX64 (Galaxy & Offline Installer)

No changelog.


+++


Kitaria Fables

Updated to 1.131 (In-game version number 1.0.1.31)

(Galaxy & Offline Installer)


No changelog.
Post edited December 23, 2021 by Hustlefan
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Trooper1270: The Chronicles Of Myrtana: Archolos has just received an update from 1.0.6 to 1.1.
Jeez I swear every day this game gets a new fix, lol. Kudos to the devs for being so diligent and timely even though I wish I would've waited to download knowing more updates were coming so fast.
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Hustlefan: Alfred Hitchcock - Vertigo

Updated to Vertigo_2021122102_GOGX64 (Galaxy & Offline Installer)

No changelog.
For what is worth, for the Digital Deluxe version of the game they added an mp3 zip of the soundtrack (in addition to the wav zip they already have). The in-game filters (another Deluxe Edition perk) are still not available from what I can tell -- even though curiously enough the pertinent warning has now disappeared from the Store page of this edition.

I haven't found any proper changelog otherwise.
high rated
Subverse (In Development)

Version 0.3.201 (12/3/2021)

(Galaxy & Offline Installer)
Bug Fixes

- Fixed issue where receiving a bronze rank while playing a Space or Grid Combat mission would result in no experience or items dropping even though they would display on the endscreen.
- Fixed issue if the user was due for a trophy to drop based on a character’s specified level on the endscreen but could not or did not transition to the next game section they would see an additional trophy added to their inventory-if the action was repeated there could be several. The user would not actually be able to have multiple trophies of the same kind on the wall, only see them in inventory multiple times.

Save Patches Applied

- If a user is stuck on the Killi key fetch quest due to keys that did not drop, the missing keys will be added to the save file. Note: When continuing the game, anything that causes a gameplay event will trigger the next section pending that you were supposed to encounter next. Therefore, clicking the interact button on a planet, an interactable on board the Mary Celeste etc will cause the intended transition to progress to the next section.
- Adds missing catalyst to create mantic if it did not drop.
- Adds completed sections rank to save file if missing.
- Removes excess trophy icons in inventory.

Notes

- As stated in the bug fix section, the bronze medal bug caused several issues. Here is a list of the following areas that would have been affected; XP, Devotion, Pooter Points, Mantic XP and giftable items dropping. If you received a bronze rank from an initial playthrough of a mission (meaning not played again from the captain’s quarters) post the feature update, there is a chance you were affected by the bronze bug. Due to this, there are a couple of options to remedy the situation: 1) With each game update, a backup save file should have been created. If the file was created successfully and you still have it, it can be found here: C:\Users[Username]\AppData\Local\Subverse\Saved\SaveGames\ Example Save Game Slot 1-Backup-Dec 2 2021 1_5503 PM-Version 0.3.0.sav (Look for 0.3.0 as this was the save prior to where the bug was introduced on 0.3.2) Backup any existing saves and make a copy of the save file associated with the 0.3.0 version and remove everything after the slot number so that you can restore your save prior to the update if you made progress. As a side note, you can change the numeric value from 1-3 as there are 3 defined slots in the game as of now and this will allow you to overwrite the correct one. Example - Save Game Slot 1.sav

2) If the first option is not feasible, we will be providing save files for various points of the game so you are ready to go for the Taron’s block (which is next). These can be used if you notice that you are missing resources to unlock all the content or you would rather start from one of these points. You can place the save file here: C:\Users[Username]\AppData\Local\Subverse\Saved\SaveGames\ The saves will be provided in the bug-report section of the StudioFow discord channel. If you feel you didn’t miss anything, you can simply resume playing the game. Our ultimate goal is to of course ensure that everyone who owns the game gets to experience it without issues. We always aim to maintain the integrity of progress, but the risk of these kinds of things happening is a reality of Early Access as we tweak and add new features on the way to a 1.0 release. Our sincere apologies to anyone that was inconvenienced, and we will be extra vigilant in the future to spot these potential bugs.

Thank you for your continued support!
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Trooper1270: The Chronicles Of Myrtana: Archolos has just received an update from 1.0.6 to 1.1.
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rjbuffchix: Jeez I swear every day this game gets a new fix, lol. Kudos to the devs for being so diligent and timely even though I wish I would've waited to download knowing more updates were coming so fast.
Yeah! it's great to see a developer listening to their users and looking after their software and keeping it patched and up to date. But , I guess that's what we all like to see...
high rated
The Tenants (In Development)

Updated to 0.75b (Galaxy & Offline Installer)

Changelog from Steam:
The Tenants - Patch 0.75b

General

- Fixed an issue with missing translations for a number of languages.
- Fixed an issue with furniture UI markers not properly updating in cleaning mode.
- Tweaked the in-game feedback tool to include more insightful info for the development team.
high rated
ATOM RPG: Trudograd

Standalone installer updated: [Windows, Linux, Mac] Version 1.032 ⇒ 1.04.
Update 1.04

Greetings, friends!

We are glad to announce that v.1.04 content update has finally been completed.

In this version, we paid the utmost attention to the quality of life updates we decided upon in earlier community posts.

Now you can finally use your own picture files to create portraits for your character, and even customize their appearance in-game.

Also Trudograd now supports the ATOM Cloud save transfer system, using which you can not only save progress between different versions of the game on different devices, but also transfer a character from the original ATOM RPG to Trudograd, using our cloud server instead of an actual save file.

Based on your suggestions, we introduced the mechanic of comparing equipment, expanded the set of icons for aimed shots, and of course added several new characters, quests and locations to the game.

There is still a lot of work ahead of us, for example, the creation of a ModKit, but for now we hope that you will appreciate the work we have done so far, and get enough pleasant impressions from returning to the snow-covered streets of Trudograd :)

In conclusion, we would like to thank you again for your support and wish you a pleasant game, as well as a very merry Christmas and a happy upcoming New Year. And now… Let there be ATOM!

Changelog:
• Implemented support for ATOM Cloud;
• Added the ability to customize the portrait and character during creation;
• Added new random encounters;
• Added a new bunker with its own quest;
• Added new characters;
• Added a new mechanic for comparing items;
• A new set of icons for aimed shots;
• Work has been done to optimize the game on low-end devices;
• Fixed a bug that did not allow to hand over the task to Shapkevich when switching from revolutionaries to the police;
• Fixed a bug due to which the quest Mother's Heart did not end correctly;
• Fixed a bug in the vignette of the Cockfighting ring quest;
• Fixed a bug where the tellurium quest would not close if you rob Cipollino first;
• Fixed a bug that caused the console to appear during a dialogue with Arashi in the village;
• Fixed a bug where the transferred weight of the player and teammates did not change when carrying a stack of items;
• Fixed a bug with looping Laptev's song;
• Fixed a bug where alternative attacks were incorrectly displayed for some types of weapons;
• Fixed a bug where moving an item to the belt slot caused the console to appear;
• Fixed a bug where the blow with the butt of the weapon option disappeared after cutscenes;
• Fixed bugs in localizations;
• Minor edits and fixes.