Posted November 24, 2021
high rated
Patron
Updated to 1.050.1 (Galaxy & Offline Installer)
Changelog posted by the developer in the game forum:
Updated to 1.050.1 (Galaxy & Offline Installer)
Changelog posted by the developer in the game forum:
Update 1.050.0
This update is almost entirely about “quality of life” improvements, and most of its contents is based on your input and suggestions.
Most noticeable addition is the option to manually place your starting Town Hall anywhere on the map. This should increase replayability and enable you to achieve more variety when building up your town.
Another change was made to system for placing beautification hedges. No more clickfest here, but rather placing it and stretching like you do with the roads for example.
To achieve better “ease of play”, we’ve also added an additional complement of hints, notifications and made some tweaks to house maintenance and resources management.
Third part of this update is a batch of visual improvements to increase the immersion and overall gameplay feeling (visuals for wildfire aftermath, additional terrain vegetation & terrain improvements).
Ofcourse, new mandatory bunch of fixes is also part of the version 1.050.0
Hope you’ll enjoy this update. Do let us know what you think, and what we could further improve with future updates!
Here is a full list of changes:
- Manual placement of starting Town Hall anywhere on any map
- Beautification hedges are now placed by stretching them, not individually clicking each segment
- Added visuals for smoldering ruins in the aftermath of fire disasters
- Houses now deteriorate with time (about 40 ingame years), and need refurbishing
- Added notification when some resource isn’t delivered as a result of worker shortage
- Added more useful hints to icons above citizens and buildings
- People resting in houses will emerge faster once job appears in the vicinity
- Bug with luxury resource stacking in some houses is now fixed
- Added new vegetation on several maps
- Terrain improvements on several maps
- Further optimizations regarding pathfinding
- Additional worker AI improvements
Govern on!
This update is almost entirely about “quality of life” improvements, and most of its contents is based on your input and suggestions.
Most noticeable addition is the option to manually place your starting Town Hall anywhere on the map. This should increase replayability and enable you to achieve more variety when building up your town.
Another change was made to system for placing beautification hedges. No more clickfest here, but rather placing it and stretching like you do with the roads for example.
To achieve better “ease of play”, we’ve also added an additional complement of hints, notifications and made some tweaks to house maintenance and resources management.
Third part of this update is a batch of visual improvements to increase the immersion and overall gameplay feeling (visuals for wildfire aftermath, additional terrain vegetation & terrain improvements).
Ofcourse, new mandatory bunch of fixes is also part of the version 1.050.0
Hope you’ll enjoy this update. Do let us know what you think, and what we could further improve with future updates!
Here is a full list of changes:
- Manual placement of starting Town Hall anywhere on any map
- Beautification hedges are now placed by stretching them, not individually clicking each segment
- Added visuals for smoldering ruins in the aftermath of fire disasters
- Houses now deteriorate with time (about 40 ingame years), and need refurbishing
- Added notification when some resource isn’t delivered as a result of worker shortage
- Added more useful hints to icons above citizens and buildings
- People resting in houses will emerge faster once job appears in the vicinity
- Bug with luxury resource stacking in some houses is now fixed
- Added new vegetation on several maps
- Terrain improvements on several maps
- Further optimizations regarding pathfinding
- Additional worker AI improvements
Govern on!
Post edited November 24, 2021 by Hustlefan