Posted January 29, 2017
Game: SWAT 4: Gold Edition
Installer MD5:
410992ea13187156a8632fead5c38d0e setup_swat4_gold_2.0.0.4.exe
WineHQ AppDB link: Retal Version
Distro: Ubuntu 16.04 xenial
Desktop: MATE 1.16.1
Kernel: 4.4.0-59-generic x86_64
GLX Renderer: GeForce GT 240/PCIe/SSE2
GLX Version: 3.3.0 NVIDIA 340.101
Wine version(s) tested: Wine 2.0-staging with CSMT via PlayOnLinux
Winetricks Needed: didn't install anything
Extra Notes: I got better gameplay when I added CSMT, without it, it was slow. the bug, where areas that should be in shadow and people are rendered solid black, as reported here is still with us, which means certain stages become hide and seek the pixel. But I got past that using PoL and setting GLSL Support to disables, then most of it is gone, swat members and most of the shadows is not black
Bugged: https://bugs.winehq.org/attachment.cgi?id=6970
Mine: http://i.imgur.com/3E8LJWv.png
Installer MD5:
410992ea13187156a8632fead5c38d0e setup_swat4_gold_2.0.0.4.exe
WineHQ AppDB link: Retal Version
Distro: Ubuntu 16.04 xenial
Desktop: MATE 1.16.1
Kernel: 4.4.0-59-generic x86_64
GLX Renderer: GeForce GT 240/PCIe/SSE2
GLX Version: 3.3.0 NVIDIA 340.101
Wine version(s) tested: Wine 2.0-staging with CSMT via PlayOnLinux
Winetricks Needed: didn't install anything
Extra Notes: I got better gameplay when I added CSMT, without it, it was slow. the bug, where areas that should be in shadow and people are rendered solid black, as reported here is still with us, which means certain stages become hide and seek the pixel. But I got past that using PoL and setting GLSL Support to disables, then most of it is gone, swat members and most of the shadows is not black
Bugged: https://bugs.winehq.org/attachment.cgi?id=6970
Mine: http://i.imgur.com/3E8LJWv.png
Post edited January 30, 2017 by te_lanus