Posted April 01, 2022
low rated
So we've just finished a 6 week Secret Hitler game where essentially it was a Liberal auto win. All the Liberals in the first 7 seats and a very good deck for Liberals. I enjoyed the game but I doubt it was much fun for fascists
So I propose myself hosting a 7 player game where players try to vote once a day (obviously real life comes first)
I propose to keep it interesting that the game is skewed to be a none Liberal auto win by a dice throw:
1 = 3 Fascists in the first 5 positions
2 = 2 fascists in the first 4 positions
3 = Random seating but no Liberal cards in the first 6 cards of the second deck (otherwise random)
4 = Random seating but no Liberal cards in the first 3 cards of the second deck (otherwise random)
5 = Random seating but only 1 Liberal card in the first 10 cards (otherwise random)
6 = Random seating but only 2 Liberal cards in the first 9 cards (otherwise random)
Thoughts on these options? I'm open to changing them but I think the game should be more fun and that's why we play, right? It skews the game but all of these options are possible anyway.
Also because it's 7 player conflicts don't really benefit Liberals because you can't have 2 confirmed Liberals, only 1 and he then has to solve the conflicts
So I propose myself hosting a 7 player game where players try to vote once a day (obviously real life comes first)
I propose to keep it interesting that the game is skewed to be a none Liberal auto win by a dice throw:
1 = 3 Fascists in the first 5 positions
2 = 2 fascists in the first 4 positions
3 = Random seating but no Liberal cards in the first 6 cards of the second deck (otherwise random)
4 = Random seating but no Liberal cards in the first 3 cards of the second deck (otherwise random)
5 = Random seating but only 1 Liberal card in the first 10 cards (otherwise random)
6 = Random seating but only 2 Liberal cards in the first 9 cards (otherwise random)
Thoughts on these options? I'm open to changing them but I think the game should be more fun and that's why we play, right? It skews the game but all of these options are possible anyway.
Also because it's 7 player conflicts don't really benefit Liberals because you can't have 2 confirmed Liberals, only 1 and he then has to solve the conflicts