Posted October 10, 2022
Timestamp is about 42:35 sec, it's only like a 1 minute discussion. I recommend listening to maybe 3-5 minutes before that for some context. I use this site to download from: https://www.poorstuart.com/podcast-episode/Giant-Bombcast/Giant-Bombcast-09-09-2008/200055/ (you can click "Download" and then select the 3-dots icon and select download too) But it seems to play fine via that site player anyway.
I'm able to listen to stuff at my job so I started listening to Giant Bomb's podcast as a way to pass the time. I started from the beginning, from the "Arrow Pointing Down" days, and it's been interesting to hear it as a source of gaming history, and for the camaraderie and comfiness. It's also been interesting to hear them talk rather positively about games, because back then I think my only source of gaming "news" was Zero-Punctuation and Yahtzee was negative even to many well-received games. (I was in college and didn't game much except on break. And I didn't grow up with the internet at home so I wasn't much aware of gaming news sites and whatnot.) Granted this was mainly positive talk about ]i]previews[/i], and Jeff brings healthy skepticism and "world-weary" experience.
On the Sept 9 2008 podcast they talked about GOG / Good Old Games beta briefly. It basically started as a discussion about id Software, Abe Odyssey games, and applauding publishers putting their old games on Steam. (Brad seemingly wanting publishers to be forced into a position where they have kowtow to Steam I found annoying, but the context was about EA and their awful service - I think this was before it was technically "Origin" - and paying some a $5 fee for an extended period to be able to redownload games, so I totally understand the frustration there.) I re-listened to that section briefly but may have misheard or misremembered some details so people can correct me.
Jeff mentioned "Good Old Games" and Vinnie talked about signing up for the beta. And Jeff said what mattered was how well the games on G.O.G. ran on modern PCs, and mentioned "old Interplay stuff" and Fallout 2, and said "no DRM" seemed crazy. :P
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edit: they also talked about DRM on the 9-9-2008 episode for like 10 minutes or so starting around 49:45, talking about Securom and EA's games like Spore using it.
I'm able to listen to stuff at my job so I started listening to Giant Bomb's podcast as a way to pass the time. I started from the beginning, from the "Arrow Pointing Down" days, and it's been interesting to hear it as a source of gaming history, and for the camaraderie and comfiness. It's also been interesting to hear them talk rather positively about games, because back then I think my only source of gaming "news" was Zero-Punctuation and Yahtzee was negative even to many well-received games. (I was in college and didn't game much except on break. And I didn't grow up with the internet at home so I wasn't much aware of gaming news sites and whatnot.) Granted this was mainly positive talk about ]i]previews[/i], and Jeff brings healthy skepticism and "world-weary" experience.
On the Sept 9 2008 podcast they talked about GOG / Good Old Games beta briefly. It basically started as a discussion about id Software, Abe Odyssey games, and applauding publishers putting their old games on Steam. (Brad seemingly wanting publishers to be forced into a position where they have kowtow to Steam I found annoying, but the context was about EA and their awful service - I think this was before it was technically "Origin" - and paying some a $5 fee for an extended period to be able to redownload games, so I totally understand the frustration there.) I re-listened to that section briefly but may have misheard or misremembered some details so people can correct me.
Jeff mentioned "Good Old Games" and Vinnie talked about signing up for the beta. And Jeff said what mattered was how well the games on G.O.G. ran on modern PCs, and mentioned "old Interplay stuff" and Fallout 2, and said "no DRM" seemed crazy. :P
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edit: they also talked about DRM on the 9-9-2008 episode for like 10 minutes or so starting around 49:45, talking about Securom and EA's games like Spore using it.
Post edited October 11, 2022 by tfishell