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Alright, I've added the supported Code Mystics releases, along with links, on the main lists. I also, sadly, removed the links to all the Data East Retro Classix releases and marked them as no longer sold on GOG. I do hope they'll return some day.

Now I'll start working on a more sane guide based on the link above.
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In order to reconstruct the ROMs from Code Mystics SNK releases, you'll need to largely follow the steps outlined here: https://github.com/lioneltrs/goncommand . Below is a more guided approach to getting this done:

1) You'll need a Linux (shell scripting) environment of some sort (either a native installation, a live disk, a VM or WSL2, I'll leave that to you)

2) Download the contents of the GitHub page above to a folder of your choice. You can do that by selecting the Code drop-down (green button) -> Download Zip. Extract the zip file once downloaded. We'll refer to the directory in which you've extracted the files as <SCRIPT_PATH> from now on. It will be the path in which all following commands will need to be run.

3) Compile ss_unswizzle.c by running:

gcc -o ss_unswizzle ss_unswizzle.c

Altertnatively, if you don't want to bother with gcc and compilation, grab this file and copy it into <SCRIPT_PATH>, then run:

chmod +x ss_unswizzle

Note that the provided binary is for Linux x86-64. If you're on a different architecture, you'll still have to compile it yourself.

4) Edit the romExtractionTools.sh file and modify the following lines:

# this will be the path where you've installed the Code Mystics releases
AMAZONGAMEFOLDER="/home/myuser/GOG Games"
# this will be the output path for the ROMs (note that it must be an existing path)
ROMOUTPUTFOLDER="/home/myuser/roms"

5) Ensure the right permissions are set on romExtractionTools.sh by running:

chmod +x romExtractionTools.sh

6) Now you are ready to run your script of choice, to extract any of the ROMs, but before you can do that we need to verify that the paths are fully correct. The following steps will use the goAoF3 script as an example, but the same steps from here onward apply to all the other scripts. Edit goAoF3 and make sure that the following line:

MY_RAW_ROMS_DIR="$AMAZONGAMEFOLDER"/"Art of Fighting 3 - The Path of The/Data/rom"

is correct. In the case of GOG installations, this path will need some adjustment, as GOG installs the game to "ART OF FIGHTING 3". Thus, that line should read:

MY_RAW_ROMS_DIR="$AMAZONGAMEFOLDER"/"ART OF FIGHTING 3/Data/rom"

Save the file when done.

7) Set the right permissions on the script file:

chmod +x goAoF3

8) Run the script:

./goAoF3

9) You should find the extracted ROM folder in the output directory that you've specified during step (4). A zip file will also be created for you in <SCRIPT_PATH>.

Rinse and repeat from step (6) for the other ROM extraction scripts.
Post edited June 26, 2024 by WinterSnowfall
... and now that everything is also sorted alphabetically, I can finally return to my slumber. Until the next Retro ROM releases!
Post edited May 19, 2024 by WinterSnowfall
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WinterSnowfall: ... and now that everything is also sorted alphabetically, I can finally return to my slumber. Until the next Retro ROM releases!
+1 Thank you!
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tacossmellgood: I'm a little confused still about it, but I believe you can pooch WSL(g) by trying to dig into the file system from the windows side of things. I guess I could try to mount a flash drive, but whatever, emailing stuff to myself felt easier
From Windows, you can access the WSL file systems from "\\wsl$\".
From WSL, the Windows C: drive is at "/mnt/c".
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tacossmellgood: I'm a little confused still about it, but I believe you can pooch WSL(g) by trying to dig into the file system from the windows side of things. I guess I could try to mount a flash drive, but whatever, emailing stuff to myself felt easier
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brouer: From Windows, you can access the WSL file systems from "\\wsl$\".
From WSL, the Windows C: drive is at "/mnt/c".
I know where it exists, but it's warned against doing so because it can corrupt your Linux installation
Tinhead got added to the list today. As per the usual Piko packaging, the ROM is straight up available in the "res" folder, namely as a file called "game", which can be renamed and used with any SNES emulator of choice.
Post edited June 11, 2024 by WinterSnowfall
Super 3D Noah's Ark contains a SNES ROM. It's installed to the game directory, no extraction necessary.
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feed23192: Super 3D Noah's Ark contains a SNES ROM. It's installed to the game directory, no extraction necessary.
Oh really? Thanks for the hint, I'll check it out as soon as I can :).

Edit: Added, thanks again. As luck would have it, it was on sale.
Post edited June 21, 2024 by WinterSnowfall
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dtgreene: On the other hand, I'm pretty sure Realms of Antiquity includes disk images and a cartridge image that can be used in a third-party emulator. In fact, the developer, I believe, has even given instructions on running the game with MAME, and many other TI-99/4A emulators should work.
Thanks again for mentioning this, I finally got around to verifying it today. The process of setting up MAME for TI-99/4a is not trivial, but whoever feels up to it can give it a go.
Post edited September 18, 2024 by WinterSnowfall
The GOG version of Metal Gear doesn't work with any of the emulators?
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Time4Tea: The GOG version of Metal Gear doesn't work with any of the emulators?
No. Metal Gear on GOG isn't an emulated version of any existing version, it's a port of the MGS3 minigame version that was completely reworked to run in a modern x86 environment.

It's essentially a new version of the game. There isn't really any reason to play MG1 in emulation over this version though as it runs very well as is.
Post edited September 18, 2024 by tacossmellgood
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tacossmellgood:
Ah ok, thanks for clarifying!
Just wanted to inform those who might be interested, support for metal slug 4 is being added on the goNCommand github.
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MrHaram: Just wanted to inform those who might be interested, support for metal slug 4 is being added on the goNCommand github.
Thanks for the good news! I'll look into it. Hopefully we can get support for SNK VS. CAPCOM: SVC CHAOS too at some point.