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Greetings, Hunters!

<span class="bold">Victor Vran</span>, an action filled next step in aRPG design, is available now for Windows and Mac - complete with GOG Galaxy Achievements, DRM-free, and 10% off for the first week!

In a genre that's seen immense highs and extended lows, it seems that we're always waiting for the secret formula for the perfect action RPG. Some say it's all about an overwhelming amount of loot, upgrades and treats galore. Others choose to experiment with new and innovative ways to connect their players, or to give them new types of control over making their character one of a kind. Victor Vran brings its own answers to the table.

It's a game that places movement and action first, truly putting the "action" in the aRPG, eliminating the boundaries of a traditional class system, and opting for freeform gear-based progression. A combat-oriented approach doesn't mean that Victor Vran is lacking in the other departments either - there's plenty of loot to collect and increasingly awesome weapons to find (including what looks an awful lot like a lightsaber) as well as innovative character progression. All that's there, however, is enhanced by an unprecedented movement system that will have you (and up to 4 of your co-op buddies) leaping, dodging and wallrunning. It's a game where survival is based on so much more than how hard you can hit.



GOG.com Exclusive Bonus
For a little something special, your copy of the game will come with a one-time-use GOG.com-exclusive Treasure Key! Just log in to your GOG.com account, start your single-player game, and redeem it in-game for a fountain of gold and the following drops:

- Med Kit (Legendary) - An endless healing potion.
- Hope Destiny Card (Uncommon) - Provides additional health when equipped. Can be equipped on level 2.
- Diamond Demon Power (Uncommon) - Creates a protective shield. Can be equipped immediately.
- Gift Box - A box that can be opened for random loot.
- Red, Green and Blue dyes - Used to colorize your outfit. Transmutation unlocks at level 16.




Q&A With The Devs
Have questions about the game that only the devs can answer? Join the team behind Victor Vran for a special Q&A session this coming Monday!
Boyan (Lead Designer) and Momchil (Designer) from Haemimont Games will be visiting our forums on Monday (July 27) starting 6pm GMT (8pm CEST / 2pm EST / 11am PST to answer all your questions about the game, the life behind game development, or their favorite type of sandwich. Save the date, stay tuned for the announcement thread, and come hang out with us.


Experience the definition of "a" in aRPG with <span class="bold">Victor Vran</span>, DRM-free on GOG.com! The launch discount will last for one week, until Friday, July 31, at 9:59 AM GMT.
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
Pretty much. Sometimes it helps being a cheapskate.
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throgh: Okay, but we all have some kind of problem with DRM-features and that is why this discussion started and is on-going for the moment. There are more games with this kind of issues, just to mention "Age of Wonders 3".
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BKGaming: What DRM issue? I don't own AOW3... but from my understanding it has a full offline mode that can be played with no restrictions, expect for a bug that was there when the game first released.
First of all you need an account to play the further game. And second: Triumph had some kind of the same issue "Victor Vran" has also. Shmerl pointed it out: They rely on the Steam-framework were not willingly to identify the problems or build up a DRM-free release. You could read the concurrent discussions in the forums here for the game!
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
If I understood it right, the problem is that you can only claim the bonus content when you are playing online, not offline.
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throgh: First of all you need an account to play the further game.
Further game?

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throgh: And second: Triumph had some kind of the same issue "Victor Vran" has also. Shmerl pointed it out: They rely on the Steam-framework were not willingly to identify the problems or build up a DRM-free release. You could read the concurrent discussions in the forums here for the game!
Yea I know they rely on the steam framework for Linux... which is why they claimed they couldn't bring the linux version here.
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
Yep, we should not have the choice to use the online code or not. GOG should not have allowed the devs to gift us something this way (which is the same way as for the comic that came with The Witcher 3... but I digress.). xD

Listening to the dev on stream right now they seem to care a lot about GOG and being DRM-free and they are very open for community feedback. Let's see how this continues.
I do feel a bit sorry for them seeing how high the emotions got in this thread. :-(
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throgh: First of all you need an account to play the further game.
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BKGaming: Further game?
Perhabs not the best wording from my side: Sorry! ;-) Last time I tried this out I needed some Triumph-account to be verified accessing my game - including the campaign and everything else. Perhabs this was changed or I got something wrong? Even it was not really usable under WINE for me that time, but that's another problem and should not be part of this discussion.
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
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Piranjade: Yep, we should not have the choice to use the online code or not. GOG should not have allowed the devs to gift us something this way (which is the same way as for the comic that came with The Witcher 3... but I digress.). xD

Listening to the dev on stream right now they seem to care a lot about GOG and being DRM-free and they are very open for community feedback. Let's see how this continues.
I do feel a bit sorry for them seeing how high the emotions got in this thread. :-(
Nobody cares about the stupid code. It's the way they implemented it.
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
People are upset with how you get the content, not that the content exists.
high rated
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
Not quite true.

The devs have included bonus content for gog that requires online authentication. Otherwise known as DRM.

That is what the shitstorm is about.

I personally believe Gog will keep chipping away at their stance on DRM, you can see from replies in this thread that some are OK with it.

It is seriously worrying.

Edit: I have actually seen a dev try this shit before. Add extra stuff, make it available by DRM methods only, see how it goes with sales/marketing and then WHAMO, the next full release is DRM only.
Post edited July 25, 2015 by lazydog
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BKGaming: Further game?
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throgh: Perhabs not the best wording from my side: Sorry! ;-) Last time I tried this out I needed some Triumph-account to be verified accessing my game - including the campaign and everything else. Perhabs this was changed or I got something wrong? Even it was not really usable under WINE for me that time, but that's another problem and should not be part of this discussion.
Yea I think you are mistaken, as a lot of people are with this game. There was an apparent bug when the game released were you had trouble playing without an account. But this was fixed as far as I know in a patch.

Even a few reviews for the game list that the DRM talk isn't true that they played the game fully offline with no restrictions by playing in guest mode (which is the offline mode)...
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Senteria: So many pages. So if I summarize: People are angry because a dev included bonus content specifically for gog that gog buyers can get in their game. So if the devs didn't give any bonus content, nobody would care.
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Piranjade: Yep, we should not have the choice to use the online code or not. GOG should not have allowed the devs to gift us something this way (which is the same way as for the comic that came with The Witcher 3... but I digress.). xD

Listening to the dev on stream right now they seem to care a lot about GOG and being DRM-free and they are very open for community feedback. Let's see how this continues.
I do feel a bit sorry for them seeing how high the emotions got in this thread. :-(
I listen the dev here on gog, not on steam.
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Piranjade: Listening to the dev on stream right now they seem to care a lot about GOG and being DRM-free and they are very open for community feedback. Let's see how this continues.
I do feel a bit sorry for them seeing how high the emotions got in this thread. :-(
Don't get me wrong: But from my point the emotions also show that the people here care about the product / the game itself and are willing to purchase something like this. Okay, some arguments are written with high amount of anger - should also have a look on my postings from this side. Perhabs it is helpful to get a concrete look on what should be possible and what is not possible in reflection with the GOG-rules. The developers are one side, the management and distributors are also there at all and should read about it - GOG as platform is not meant by this. ;-)
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BKGaming: Further game?
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throgh: Perhabs not the best wording from my side: Sorry! ;-) Last time I tried this out I needed some Triumph-account to be verified accessing my game - including the campaign and everything else. Perhabs this was changed or I got something wrong?
Singleplayer and Hotseat in AoW3 work without any online activation or being online or anything like that.
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throgh: Perhabs not the best wording from my side: Sorry! ;-) Last time I tried this out I needed some Triumph-account to be verified accessing my game - including the campaign and everything else. Perhabs this was changed or I got something wrong? Even it was not really usable under WINE for me that time, but that's another problem and should not be part of this discussion.
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BKGaming: Yea I think you are mistaken, as a lot of people are with this game. There was an apparent bug when the game released were you had trouble playing without an account. But this was fixed as far as I know in a patch.

Even a few reviews for the game list that the DRM talk isn't true that they played the game fully offline with no restrictions by playing in guest mode (which is the offline mode)...
Ah okay: Then this is already my fault and the argument is complete false to be used within this context. Sorry and thanks for the correction. As for now I could only use the Windows-version and this one is not compatible with WINE or better produces only ugly results on the display. This brings me up again to the nice argument for the DRM-free Linux-version. :D
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Piranjade: Yep, we should not have the choice to use the online code or not. GOG should not have allowed the devs to gift us something this way (which is the same way as for the comic that came with The Witcher 3... but I digress.). xD

Listening to the dev on stream right now they seem to care a lot about GOG and being DRM-free and they are very open for community feedback. Let's see how this continues.
I do feel a bit sorry for them seeing how high the emotions got in this thread. :-(
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LiefLayer: I listen the dev here on gog, not on steam.
On stream, on the GOGcom twitch account right now, that's what I was talking about.